Showing 9 open source projects for "artificial intelligence based games source code"

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  • 1

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    A collection of mods for Civilization IV: Colonization. The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes. This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program. What this is NOT is a bunch of nearly...
    Downloads: 0 This Week
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  • 2

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 3
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 4
    8 Kingdoms
    8 Kingdoms is a 3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms.
    Downloads: 0 This Week
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  • 5
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 6
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 7
    A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
    Downloads: 0 This Week
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  • 8
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 1 This Week
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  • 9
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
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