Showing 5 open source projects for "source engine"

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  • 1
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 2
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 3
    Open-source attempt to write a themeable engine to play mafia-like games with over the irc network. Currently in beta, documentation pending. Functionality currently is limited to simple turn-based vote-killing, code under heavy work.
    Downloads: 0 This Week
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  • 4
    Roguelike engine in Perl with data-driven content, standard roguelike features, and curses UI. One game has been created with it, and a borg (automated player) is in the making.
    Downloads: 0 This Week
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  • 5
    Aim My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.
    Downloads: 0 This Week
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