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Gambit is a cross-platform chess game. There are binaries for Windows users. Users of Unix-like operating systems can check the web site for build instructions (it should be easy to follow).
Domination is a game that is a bit like the board game Risk
Domination is a game that is a bit like the well known board game of Risk or RisiKo. It has many game options and includes many maps.
Written in java it includes a map editor, a simple map format, multiplayer network play, single player, hotseat, 5 user interfaces and many more features, it works in all OSs that run java 1.5 or higher, iOS and Android.
FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation. You start with only a few colonists defying the stormy seas in their search for new land. Will you guide them on the Colonization of a New World?
The last stable version release can be found here:
https://sourceforge.net/projects/freecol/files/latest/download
The latest test pre-release of the next version can be found...
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VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
ThiefscriptSE - The ultimate NukeZone thiefscript. Helps you pick the right thief target in the online game 'NukeZone'. Written in java to ensure cross-platform compatibility.
Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.