...The files "mirkelam_tavla.mp3" and "mirkelam_win.mp3," converted from MIDI files, are processed fake versions of clipped audio from the song "Tavla (backgammon)" by Turkish pop artist Mirkelam.
The game mimics the traditional backgammon game. The game engine consists of a main Python code (tavla.py) and two auxiliary AI files. These AI files are essentially simple Python scripts containing decision-making mechanisms. They can roll dice and randomly decide what to do by determining the positions of the pieces. Then they make their moves.
This program was completed through human effort and artificial intelligence support.
...
Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts.
Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains.
The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching.
Any and all feedback would be...
This is a mod for the Fall from Heaven II mod for Civilization IV
NOTE: This repository is deprecated. Development has been moved to https://bitbucket.org/Tholal/more-naval-ai
This mod is a continuation of the Fall from Heaven II mod for Civilization IV. It maintains the gameplay of the original mod while including hundreds of bugfixes, countless improvements to the AI, an improved interface and several additional game options.
A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
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A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
Protowars is a multiplayer turn based strategy game. The key difference is that the user will design its own units using pre-made parts available to all players. Users will be able to design their own maps and vote for new parts for all.
Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
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