Showing 132 open source projects for "python games source code"

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  • 1
    A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
    Downloads: 0 This Week
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  • 2
    A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
    Downloads: 0 This Week
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  • 3
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 1 This Week
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  • 4
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
    Downloads: 0 This Week
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  • 5
    Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
    Downloads: 0 This Week
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  • 6
    Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
    Downloads: 0 This Week
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  • 7
    Promisance code based on QM Promisance 3.0 with many differences between them.
    Downloads: 0 This Week
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  • 8
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 9
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 10
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 0 This Week
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  • 11
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 12
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 13
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 14
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
    Downloads: 0 This Week
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  • 15
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
    Downloads: 2 This Week
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  • 16
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
    Downloads: 0 This Week
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  • 17
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 18
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 0 This Week
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  • 19
    A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
    Downloads: 0 This Week
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  • 20
    Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
    Downloads: 1 This Week
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  • 21
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
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  • 22
    The open source, web-based evolution of the strategic collectible card game Sanctum.
    Downloads: 0 This Week
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  • 23
    Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
    Downloads: 0 This Week
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  • 24
    pyRisk is an open source and cross platform remake of the classic board game.
    Downloads: 0 This Week
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  • 25
    An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
    Downloads: 0 This Week
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