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Multiplayer Java rewrite of Simtex's classic game Master of Magic
This is a multiplayer client/server java rewrite of Microprose/Simtex's classic DOS turn based strategy game Master of Magic. Latest versions now require Java 25, however since a lot of folks have been having trouble setting this up, I am now providing 2 versions, one with a JRE included in the download, and one without. Beyond this, it should just be as simple as unzipping the file and running server.bat to get the server running locally, and client.bat to start up the client. ...
JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
Java Open Chess is a project written in Java in NetBeans IDE. There is possibility to play for 2 players on local computers and via network connection. There is also an option to play versus quite weak computer oponent. Stronger computer oponens will be implemented soon.
ATTENTION: Requires Java 1.8 or higher!
The Magellan Client is basically a GUI for the PBEM (play by email) game Eressea, but can be used for other "Atlantis" based games, too.
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Magellan ist die am weitesten entwickelte graphische Oberfläche für Eressea, das Email-Fantasy-/Strategiespiel
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For further informations please have a look at our repositories unter https://github.com/magellan2
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This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
The AutoHost Client is a program to automate the interactions with the Stars! AutoHost web site, as well as some other common actions such as making backups of turn files, launching Stars!, and dumping fleet and planet reports.
MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
War of Respect is an online turn-based MMORPG in 2D-anime style.
...War of Respect comes in three variants:
War of Respect
War of the Players
Second Generation (2G for short)
It's international, free and fun to play on.
If you like to buy extra features (Like 1 extra level) you have to pay with real money.
Our team is currently busy with creating the setup so you have our client with the latest updates.
If we decide to update your client again, our installer will help you through it.
This project on SourceForge has been created, and is being maintained by Deji, CEO DarkWebby Entertainment. If you have any questions do not hesitate to email me at deji@darkwebby.com.
War of Respect is created by DarkWebby Entertainment.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
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Eclipse Rich Client Platform application with a new graphical interface to display aggregated turn data from VGAP 4 CVS export data. It will NOT replace the VGAP4 Client application and it is just a complementary user interface.
OpenPlanets is an Open Source project and unofficial successor of the popular game VGAPlanets 3 originally written by Tim Wisseman. It attempts to mimic the features available in the PHost4 project and VPA client while extending it with new features.
The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets.
Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client
Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request.
A direct link to a source package: http://jvc-client.cvs.sourceforge.net/viewvc/jvc-client/?
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
The objective of this project is the advancement of Diplomacy in the electronic realm by producing an XML Diplomacy data standard and a suite of server and client tools to facilitate Diplomacy play over the internet.
A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
This project hosts client software for the play-by-email strategy game Eressea. 2007-03-07: NEW! Magellan has moved to: http://sourceforge.net/projects/magellan-client/
A Java based virtual Risk-board for internet playing for 2 - 5 players. Contains a client/server UI applet (can also be started as a local application). Includes game saving. Requires a third party chat program for keeping contact with other players.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
Soviet Russia will be a risk game software written in Java 1.5 and initially it will use the standard Java API (J2SE 1.5).
Soviet Russia will count with a client for online engagement and maybe in future get a version web-based (Applet).
Hotelbuster is a platform independent, isometric, tilebased, turn-based strategy (TBS) game. It implements the famous board-game Hotel in a client server environment. See the project website for more detail
MegaMekNET is a client/server Java Application to chat and play MegaMek Games and also enroll into the ongoing campaign to fíght for one of the 5 houses or a Mercenary Group.