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Grid-based Java medieval RPG map editor & battle system
...I worked on this with my partner, Seth Burrell.
I worked on the battle system which currently has a command-line interface. Seth worked on the map editor which is drag and drop.
It is still a work in progress.
A FORK of an unfinished project implementing Classic Dopewars. In 2008 i did a little bit of work to it to try and learn some programming skills, now i'm creating a sourceforge project and a git repo in order to try and really do it this time.
Features,
XML location and drug descriptors
at least half of the features of classic dopewars. meaning travel and drug dealing.
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
MekHangar is a collection of tools for creating, editing and managing units for BattleTech, a sci-fi boardgame for 2+ players. The project aims to work closely with MegaMek.
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...