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Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
This is a roguelike adaptation of the adventure gamebook The Warlock Of Firetop Mountain, written by Steve Jackson and Ian Livingstone.
About
Deep in the caverns beneath Firetop Mountain lies an untold wealth of treasure, guarded by a powerful Warlock, or so the rumour goes. Several adventurers like yourself have set off for Firetop Mountain in search of the Warlock's hoard. None have ever returned. Do you dare follow them?
You take the role of an adventurer on a quest to find the...
Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A satirical console-based political role-playing/strategy game in which you recruit a team of Elite Liberal radicals and try to save the United States from a descent into Arch-Conservatism. Gameplay based loosely on the classic 1983 RPG Oubliette.
Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
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Rastullahs Lockenpracht ist ein Computer Rollenspiel zum PnP 'Das Schwarze Auge'. Dabei entwickeln wir eine leicht erweiterbare 3d RPG-Spielengine auf der Basis von OGRE, Ruby und anderen Komponenten.
S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
OK. Close your eyes. Can you see it? Camelot, home of heroic tales. The peaceful sound of birds only disturbed by some pretty lightning, decorated by really heartful thunder. This is the ultimate magical fight! Hexe und Zauberer - a fight for power
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
Argun (PX) is a single player roguelike adventure game. In the same vein as Nethack, it emphasizes spoilers over player skill and includes everything but the kitchen sink. It's intended to be more on the scale of a 7DRL, without adhering to that limit.
Annchienta is a 2D isometric game engine for RPG games, but can be used for other games as well. We also release the games here as well. These games are mostly set in a fantasy world, combining an epic and tragic quest with fun and challenging gameplay.
The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
easyGM is a toolset for GameMasters. It creates a virtual tabletop on which you can store information, roll dice, and create maps. It has lots of tools to begin with and can be extended using it's built in module system.
DaChunQiu, as a turn based strategic Chinese history game first, provides developers an engine to create much more games in different century. I also hope more and more people get to know the history of China.大春秋
Xenov will be a game engine capable of producing 3D/isometric games for both Windows and Linux. It will have many subapplications to form a complete production suite.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.