Showing 14 open source projects for "python project"

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  • 1
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 2
    Homage is yet another scorched earth inspired game. It is a homage to Monty Python .
    Downloads: 0 This Week
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  • 3

    Rhye's and Fall RAND Plus

    Rhye's and Fall RAND, with some tweaks and additions

    This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
    Downloads: 3 This Week
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  • 4
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 5
    Development Project for the Civilization 4 mod, Rise from Erebus.
    Downloads: 0 This Week
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  • 6
    This project is a collection of Modules for the World of Civilization project for Civilization 4 Beyond the Sword expansion. The WoC Modules project has open uploads for any and all Civ BtS modders providing a "working area".
    Downloads: 0 This Week
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  • 7
    This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
    Downloads: 0 This Week
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  • 8
    A project aiming to become a universal mod to improve Civilization 4, improving modablilty, the AI, the UI, and the performance of the game.
    Downloads: 1 This Week
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  • 9
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • 10
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 11
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 12
    ViSa is an unofficial Expansion Pack to Civilization IV - Warlords and currently the largest out there. We're close to release ViSa 3 as non-beta
    Downloads: 0 This Week
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  • 13
    An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
    Downloads: 0 This Week
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  • 14
    Smarter Orcs is a mod for the Civilization 4 mod Fall From Heaven. It aims to improve the AI in the game. In a first step, it will merge the existing Better AI project with FFH. Next, we will address the AI's performance with FFH's unique features.
    Downloads: 0 This Week
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