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A J2ME MIDlet implementing a Portable Chess Board to run on a Java enabled Cell Phone. In order to download the binaries and/or the source files please follow the Files->MobileChessBoard link above.
VGA Planets Assistant (VPA) is a client program for VGA Planets PBEM game.
Requires: Dosbox from https://www.dosbox.com
It works with original host (THOST: www.vgaplanets.com) and Portable Host (PHost: www.phost.de, phost-contrib.sf.net, hosted by https://planetscentral.com) and the new web-based NU-Host (https://www.planets.nu) by using additional tool streu's c2nu.pl (https://github.com/stefanreuther/c2nu). Maintained by sfplanets.
An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
This software is a converter tool for the play-by-email game of "Darkness of Silverfalls". The computer generated reports are converted to a template based html file which is close to the original generated text report.
Hundiyas is an open source "Battleship" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
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We are creating a java based game of world domination!<BR>
Mmmmm....world domination...<BR><BR>
This game is a turn based strategy game where users engage in combat, fortify positions and manage resources (cards, etc) much like a board game. Fun!
Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N