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MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
The Battle is a small strategy game. It's still in the alpha phase and with limited features.
You can checkout the code on github:
https://github.com/knobliibrot/the_battle_client
An improved and expanded Final Frontier, for Civilization 4
A Civilization 4 mod that improves, optimizes, and expands the Final Frontier scenario which shipped with the Beyond the Sword expansion pack.
The Sourceforge mirrors remain for legacy reasons, but development has moved to Github (https://github.com/FinalFrontierPlus/) and ModDB is the preferred mirror (http://www.moddb.com/mods/final-frontier-plus).
...Archivist 2 is the latest version build for Windows Systems using the .NET Framework.
Download as archive or self extracting archive. No installation required!
CODE moved to GitHub - https://github.com/spech66/archivist
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...You program a robot that makes a race through an old factory. The game is inspired by Roborally (TM) - but it's different...
2018-05-08: Successfully(?) copied the CVS repo to github: https://github.com/hsteller/botsnscouts
Imperium is a game of intergalactic conquest and exploration
Imperium is a multi-user networked Empire-like strategy game set in deep space. Features programable ships, inter-player trade, more. There also is a XForms based GUI client, and plans for a Win32 client.
GitHub link: https://github.com/fstltna/Imperium