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An open client for playing card games/CCGs online. We are creating an open standard, comm. protocol and game definition format, so that others can implement compatible clients, specify their own card games, and join our gaming network: http://octgn.net
A (somewhat) original concept 4x space-tbs. Just trying to get a prototype going and test game-play. If it feels about right I will get some proper resources for it.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Underworld RPG is a 2-D/3-D isometric Strategy RPG about a boy named Kale and his journey to the bottom of Hell. See, Hell isn't a place for the Damned to eternally suffer. It is a place for the Damned to eternally protect. What are they protecting?
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Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python.
Plus: all content and tools under an open license.
"Many Games" is a system for creating and running a nearly endless
number of user-defined (or downloaded) games in a graphical
system. It will support games, such as checkers, tetris, solitaire,
breakout, and almost any other two dimensional game.
Robotix: Deadly Rain is a turnbased strategy game where you fight against an enemy base on another island in singleplayer or multiplayer. It will be released for Windows and Windows Mobile.
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
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BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
A virtual network-ready game table for 4th edition Dungeons and Dragons, which reads character and monster files from the dnd Insider tools (Character Builder and Adventure Tools)
Nereid - Monster moon of Neptune. Nereid is a turn based strategic card game based on the Kaxxt concept by programming superhero _Why. http://www.youtube.com/watch?v=I4U1vO-lMS0 --instructions-- Space to end turn, C for a new card
Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
Dawn Of Mankind is a turn-based single- and multiplayer strategy game in 3D, influenced by several games like Sid Meier's Civilization and Rise of Nations. The game concentrates on the early beginnings of mankind.
Vesuvan Doppelganger is a feature-rich option for those looking to play collectible card games (CCGs) over an internet connection. Vesuvan will initially only support Magic: The Gathering, with a Scrollrack-based protocol, but will add to its support.
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine.
Using DelphiX for content display.
Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
World of Civilization is a collaboration of many modders of the Civilization modding community (ViSa, CCCP, and programmers/artists/beta testers and many others) to build a modular all-in-one expansion to the Civilization - Beyond the Sword game
An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
Stoopid Chess is a chess playing program with a GUI which allows you to play against the computer. It's written in C# and plays with reasonable game strength.
Computerisation of a "classic" board game, "Source of the Nile". Implemented using libSDL and C++ Originally created as a Uni of Wollongong BCompSci major project. It is being resurrected by the two of the original developers and an additional Wollon
lengine is a fully customizable rpg engine thats based on various elements and concepts from pre final fantasy 7 games. The battle system is turn based, and allows 8 members on the battle field. (4 NPC, and 4 PCs).