Showing 42 open source projects for "python basic project"

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  • 1
    This project has been setup to port the Classic Console version of the Star Trek game from the 1970s to Windows using Visual Basic.Net
    Downloads: 0 This Week
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  • 2
    PyWrath is a play-by-e-mail turn-based futuristic wargame written in Python.
    Downloads: 0 This Week
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  • 3
    PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
    Downloads: 0 This Week
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  • 4
    Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
    Downloads: 0 This Week
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  • 5
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • 6
    Last Hope, are a project of a web-based game . The context : heroic / fantasy game wih a \"classic\" medieval context, You can start as many positions : you are a poor boy-farmer, your farm need to grow up, because the king and their subjects ne
    Downloads: 0 This Week
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  • 7
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 1 This Week
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  • 8
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 9
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 10
    The goal of CivCAD project is to create a set of free tools to build scenarios for Sid Meier's Civilization 2: Test of Time commercial game
    Downloads: 0 This Week
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  • 11
    Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
    Downloads: 0 This Week
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  • 12
    A Scenario Design Utility for use with the table-top conversion of Battletech... Megamek. Hopefully will become a java project in time
    Downloads: 0 This Week
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  • 13
    ViSa is an unofficial Expansion Pack to Civilization IV - Warlords and currently the largest out there. We're close to release ViSa 3 as non-beta
    Downloads: 0 This Week
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  • 14
    An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
    Downloads: 0 This Week
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  • 15

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
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  • 16
    Smarter Orcs is a mod for the Civilization 4 mod Fall From Heaven. It aims to improve the AI in the game. In a first step, it will merge the existing Better AI project with FFH. Next, we will address the AI's performance with FFH's unique features.
    Downloads: 0 This Week
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  • 17
    The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
    Downloads: 0 This Week
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