Showing 3 open source projects for "artificial intelligence based games source code"

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  • 1
    natural

    natural

    General natural language facilities for node

    "Natural" is a general natural language facility for nodejs. It offers a broad range of functionalities for natural language processing. Tokenizing, stemming, classification, phonetics, tf-idf, WordNet, string similarity, and some inflections are currently supported. It’s still in the early stages, so we’re very interested in bug reports, contributions and the like. Note that many algorithms from Rob Ellis’s node-nltools are being merged into this project and will be maintained from here...
    Downloads: 1 This Week
    Last Update:
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  • 2
    compromise

    compromise

    Modest natural-language processing

    Language is complicated and there's a gazillion words. Compromise is a javascript library that interprets and pre-parses text and makes some reasonable decisions so things are way easier. Compromise tries its best to parse text. it is small, quick, and often good-enough. It is not as smart as you'd think. Conjugate and negate verbs in any tense. Play between plural, singular and possessive forms. Interpret plain-text numbers. Handle implicit terms. Use it on the client-side or as an...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 3

    WebDjVuTextEd

    Edit the OCR text layer of DjVu documents in a web browser

    WebDjVuTextEd allows to edit the text layer of OCR'ed DjVu documents in a web browser. You can modify the structure (paragraphs, lines, words...) create, delete, edit text nodes, modify their container box by mouse, and run a spellchecker. The program does not directly read the DjVu files, it requires exported XML text data and images. When using without a webserver, you can open and save local files, but cannot take advantages of auto-save and spell checking. Note that current SVN...
    Downloads: 0 This Week
    Last Update:
    See Project
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