Showing 3 open source projects for "python games code"

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  • 1
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 768 This Week
    Last Update:
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  • 2

    macosx_gpib_lib

    Porting of linux-gpib to Mac os x

    This project aims to provide some missing GPIB function to Mac Os X. It focuses only on unsupported 82357 GPIB adapter but can be extended to other USB boards if there is a need for that in the future. The code is mainly based on linux-gpib and includes also code from fxload for mac project. This project generates a dynamic library which can be linked against any kind of application which support dylib. It also comes with a python wrapper. macosx_gpib_lib is not a kernel extension and only supports 82357x adapter for now. It has been designed for 64bits architecture but the target is 10.6. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 1 This Week
    Last Update:
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