Showing 52 open source projects for "graphics library"

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  • 1
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 0 This Week
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  • 2
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 182 This Week
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  • 3
    JSNES

    JSNES

    A JavaScript NES emulator

    JSNES is a JavaScript-based emulator that replicates the functionality of the Nintendo Entertainment System (NES), enabling classic games to run directly in web browsers or Node.js environments. It implements the core components of NES hardware, including the CPU, graphics processing unit, and audio system, to deliver an accurate emulation experience. The project is designed as a library, allowing developers to embed emulation capabilities into web applications or custom interfaces. It includes support for rendering graphics via canvas, handling audio output, and processing input from keyboards or gamepads. ...
    Downloads: 6 This Week
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  • 4
    KeyboardKit

    KeyboardKit

    KeyboardKit is a Swift library that helps you build custom keyboard

    KeyboardKit helps you build custom keyboard extensions with Swift and SwiftUI. KeyboardKit is a Swift-based SDK that helps you build custom keyboard extensions with Swift and SwiftUI. It extends the native keyboard APIs and provides you with a lot of functionality. The KeyboardKit project is open-source and completely free. It's hosted at GitHub, which is where you find information, documentation, sample code, demo apps etc. KeyboardKit Pro is a license-based extension to KeyboardKit. It...
    Downloads: 11 This Week
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  • 5
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. ...
    Downloads: 1 This Week
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  • 6
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
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    4.4 out of 5 stars 49 Reviews
    Downloads: 221 This Week
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  • 7
    Render Farm Manager, Project Tracker.

    Render Farm Manager, Project Tracker.

    CGRU: Afanasy render farm manager and RULES project tracker.

    CGRU is an open source CG tools pack, includes Afanasy render farm manager and RULES project tracker.
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    5.0 out of 5 stars 6 Reviews
    Downloads: 21 This Week
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  • 8
    FractalImageCompression

    FractalImageCompression

    Java Fractal Image Compression based on Delaunay triangulation

    Implementation of the algorithm of the paper: "Fractal image compression based on Delaunay triangulation and vector quantization" It is a Fractal compression algorithm, based on relationships between regions of the image (in this case triangles), rather than in explicitly the pixel values themselves. Video...
    Downloads: 1 This Week
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  • 9
    kglaunch

    kglaunch

    APPLICATION LAUNCHER USING KULINA GRAPHICS

    'Kglaunch' is an application launcher from 'Kulina Graphics' (www.facebook.com/kulinagraphics , https://www.sourceforge.net/u/tcbabu). It is basically a fun application, if you are interested in a clean desktop, probably you may find it interesting. However, if you are a 'GNOME' user, then 'kglaunch' may not be of much interest to you. For others, it may have some fun. You can keep your desktop clean and panel hidden and include 'kglaunch' in the start up programs. If you prefer a...
    Downloads: 0 This Week
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  • 10
    TFT_eSPI

    TFT_eSPI

    Arduino and PlatformIO IDE compatible TFT library

    An Arduino IDE compatible graphics and fonts library for 32-bit processors. The library is targeted at 32-bit processors, it has been performance-optimized for STM32, ESP8266 and ESP32 types. The library can be loaded using the Arduino IDE's Library Manager. Direct Memory Access (DMA) can be used with the ESP32, RP2040, and STM32 processors to improve rendering performance.
    Downloads: 4 This Week
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  • 11
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. ...
    Downloads: 1 This Week
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  • 12
    wasmboy

    wasmboy

    Game Boy / Game Boy Color Emulator Library

    wasmboy is a Game Boy and Game Boy Color emulator built using WebAssembly and JavaScript, designed to run efficiently in both browsers and Node environments. It leverages modern web technologies such as HTML5 canvas and the Web Audio API to deliver graphics and sound directly within a web interface. The project emphasizes portability and integration, allowing it to be embedded into other applications as a reusable dependency. It supports a wide range of emulator features including save...
    Downloads: 0 This Week
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  • 13
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself....
    Downloads: 0 This Week
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  • 14
    Mark3 RTOS

    Mark3 RTOS

    Open-source RTOS and Embedded Systems Toolkit for C++ and C

    Mark3 is a sophisticated RTOS and embedded systems toolkit, targeted towards a growing list of MCUs. Beyond providing "just another scheduler", it provides heaps, drivers, a shell, an event-driven GUI framework, and much more! It currently supports a variety of Atmel AVR, MSP430, and the ARM Cortex-M series of microcontrollers, with other platforms to follow. Mark3 was designed from the ground-up using disciplined object-oriented design principles - and unlike the vast majority of...
    Downloads: 0 This Week
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  • 15
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features.
    5.0 out of 5 stars 1 Review
    Downloads: 3 This Week
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  • 16
    pngcrush and other tools for manipulating PNG (Portable Network Graphics) and MNG (Multiple-image Network Graphics) files.
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    Downloads: 235 This Week
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  • 17
    DreamStudio by Volocian Studios
    Volocian believes first and foremost that financial status shouldn’t be a barrier to entry in multimedia content creation. Whether you want to design a product or website, record a band, remix a song, or produce a feature length movie with professional post production graphics and effects, Volocian™ wants to help, even if you’re using borrowed hardware with no previous experience. We provide affordable products and services for any budget, including cost-free solutions for education and demo...
    4.1 out of 5 stars 8 Reviews
    Downloads: 4 This Week
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  • 18
    RaspiGFX

    RaspiGFX

    A simple 2D FrameBuffer graphics library in C/C++ for the Raspberry PI

    Based on my previous work a while ago on Solaris workstations (and the great work at http://raspberrycompote.blogspot.co.uk) I have put together a simple library to make use of the RaspberryPI's frame buffer for unaccelerated 2D graphics. The Library supports graphics primatives such as: Pixel, Line, Ellipse, Rectangle, Fill, Triangle, Polygon, CopyRect, Images, DoubleBuffering/Page Flips, XY origin, TTF Fonts (via public domain code) Using 16-bit (R5-G6-B5) colour mode (at all available screen resolutions the PI supports) it allows for a relatively fast, colourful graphics API. ...
    Downloads: 0 This Week
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  • 19

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 20
    Flightdeck-UI is a project that utilizes the ideas from the design of aircraft controls and instruments for creating computer user interfaces, such as for monitoring.
    Downloads: 0 This Week
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  • 21
    As the name implies (Javascript RRD), javascriptRRD is a javascript library for reading Round Robin Database (RRD) archives (produced by rrdtool) using AJAX-like techniques. The library also provides graphing classes leveraging the Flot library.
    5.0 out of 5 stars 2 Reviews
    Downloads: 1 This Week
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  • 22
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 23
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 24
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    5.0 out of 5 stars 3 Reviews
    Downloads: 2 This Week
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  • 25
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 1 This Week
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