Showing 22 open source projects for "game engine delphi"

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  • 1
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 8 This Week
    Last Update:
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  • 2
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 25 This Week
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  • 3
    Matchbox

    Matchbox

    Painless peer-to-peer WebRTC networking for rust wasm

    Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets.
    Downloads: 1 This Week
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  • 4
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...is an open-source cross-platform emulator for Sony’s PlayStation 2 that aims to run PS2 games on a wide range of modern systems including Windows, macOS, Linux, Android, iOS, and web browsers by implementing core PS2 hardware functionality in software. It emulates primary components like the Emotion Engine CPU and graphics synthesizer, translating game code and hardware calls into host system operations, while providing users with controls to load disc images, manage states, and configure rendering options. Because the PS2’s architecture is complex and proprietary, Play! pursues compatibility incrementally, with many titles playable to varying degrees and an active compatibility tracker detailing individual game status. ...
    Downloads: 4 This Week
    Last Update:
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  • 5
    D4Turbo

    D4Turbo

    The Ultimate Automation Assistant

    D4Turbo is the ultimate automation tool designed to elevate your gaming experience. While optimized for Diablo 4, its universal auto-click and custom keybinding features work flawlessly across any game. Featuring advanced auto-click and text-typing capabilities, D4Turbo helps you eliminate tedious grinding and streamline your play sessions. Thanks to its universal keybinding architecture, these time-saving features aren't limited to just Diablo; you can seamlessly apply them to virtually any...
    Downloads: 40 This Week
    Last Update:
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  • 6
    GoldHEN - PS4 Homebrew Enabler
    GoldHEN is a homebrew enabler and payload designed for PlayStation 4 systems that enables the execution of unsigned code, modifications, and custom applications by leveraging kernel-level access. It functions as an enhancement layer built on top of exploited firmware environments, allowing users to unlock additional capabilities beyond what is normally permitted by the console. The project provides a wide range of system-level features, including debugging tools, cheat engines, and plugin...
    Downloads: 134 This Week
    Last Update:
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  • 7
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    ...It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64 colors. Composite output doesn't require external components (maybe a 5Mhz low pass filter). ...
    Downloads: 0 This Week
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  • 8

    SegaSys LUTRO-LUA game launcher

    Simple base functions for Lutro LUA engine inspired on Sega Genesis sy

    Simple base functions for Lutro LUA engine inspired on Sega Genesis system. Designed specifically for 320x224 internal resolution and Sega Genesis controller layout. Create your game editing dev/ directory Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua) Files: main.lua : Base system, usually edition is not required game.lua : Game lua script.
    Downloads: 0 This Week
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  • 9
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
    Last Update:
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  • 10
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players.
    Downloads: 0 This Week
    Last Update:
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  • 11
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. Automated, untested builds of higan are available for each supported operating system.
    Downloads: 5 This Week
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  • 12
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 2 This Week
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  • 13

    jenga

    Simple and low-consumption Java 2D Game Engine

    Jenga stands for "Java Engine for Games" and is a very simple to use 2D game engine. It was especially designed for beginners and kids which e.g. don't need to be familiar with event-driven programming techniques. On the other hand it is fairly optimized for low CPU consumption to make the games run even on poorly equipped machines like a Raspberry PI.
    Downloads: 0 This Week
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  • 14
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine.
    Downloads: 1 This Week
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  • 15
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 16
    Pye

    Pye

    Pye - Javascript Engine For Drawing Fast, Fluid and Dynamic Pie Charts

    Pye is a JavaScript engine for drawing beautiful pie charts that are fast, fluid and dynamic and can be easily modified dynamically. As great new web technologies progress, it is handy to have a handy script or utility to do the job efficiently and quickly.
    Downloads: 0 This Week
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  • 17
    Open Path is an open source, browser-based, online RPG. It aims to be the best game engine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
    Downloads: 0 This Week
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  • 18
    A PHP 5 library for querying game servers. Currently supporting over 160 games, including source (half-life), unreal and quake engine games, ase & gamespy protocols. Newer games supported are Crysis & Call of Duty 5. Also supports Teamspeak 2.
    Downloads: 1 This Week
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  • 19
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
    Downloads: 0 This Week
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  • 20
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 21
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 22
    Provide a common portal platform to join Internet Service Providers’ users into a community, both including personalization using "portlets" as the building blocks of .NET type applications and using a Parallel Portal Engine to overcome such demanding use
    Downloads: 0 This Week
    Last Update:
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