Showing 15 open source projects for "2d"

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  • 1
    CrystalMark Retro

    CrystalMark Retro

    CrystalMark Retro is a comprehensive benchmarking software.

    CrystalMark Retro is a comprehensive benchmarking software that runs on Windows 95 and Windows NT 3.51 or later. It supports 32-bit (x86), 64-bit (x64/ARM64), many-core, and multilingual (48+ languages) systems, and can measure CPU, Disk, 2D graphics (GDI), and 3D graphics (OpenGL) performance with a single click. Benchmark results can be registered in CrystalMarkDB for centralized management of past results (account required: free of charge) and comparison with data registered by users around the world.
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    Downloads: 16,894 This Week
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  • 2
    Open Visual Traceroute

    Open Visual Traceroute

    Open source cross-platform Java Visual Traceroute

    Open source cross-platform (Windows/Linux/Mac) Java Visual Traceroute. Data is displayed in a 3D or a 2D map component. What is a traceroute? http://en.wikipedia.org/wiki/Traceroute If you need some help, please first check http://visualtraceroute.net/ Feel free to drop by and leave a comment on the Facebook page https://www.facebook.com/openvisualtraceroute Enjoy and share! If you want to support the development of this project, you can make a Paypal contribution at leo.lewis.software@gmail.com
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    Downloads: 462 This Week
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  • 3
    TTGO VGA32 Lite
    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository.
    Downloads: 0 This Week
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  • 4
    TurboVNC

    TurboVNC

    High-speed, 3D-friendly, TightVNC-compatible remote desktop software

    ...TurboVNC forked from TightVNC in 2004 and still covers all of the TightVNC 1.3.x features, but TurboVNC contains numerous feature enhancements and bug fixes relative to TightVNC, and it compresses 3D and video workloads much better than TightVNC while using generally only 5-20% of the CPU time of the latter. Using non-default settings, TurboVNC can also be made to compress 2D workloads as "tightly" as TightVNC.
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    Downloads: 134,143 This Week
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  • 5
    Documentation, examples, and reference driver code for the VMware virtual graphics device used by all VMware virtual machines. This project provides the information and code necessary to write both 2D and 3D graphics drivers for this device.
    Downloads: 0 This Week
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  • 6
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 0 This Week
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  • 7
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
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  • 8
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players.
    Downloads: 2 This Week
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  • 9
    RaspiGFX

    RaspiGFX

    A simple 2D FrameBuffer graphics library in C/C++ for the Raspberry PI

    Based on my previous work a while ago on Solaris workstations (and the great work at http://raspberrycompote.blogspot.co.uk) I have put together a simple library to make use of the RaspberryPI's frame buffer for unaccelerated 2D graphics. The Library supports graphics primatives such as: Pixel, Line, Ellipse, Rectangle, Fill, Triangle, Polygon, CopyRect, Images, DoubleBuffering/Page Flips, XY origin, TTF Fonts (via public domain code) Using 16-bit (R5-G6-B5) colour mode (at all available screen resolutions the PI supports) it allows for a relatively fast, colourful graphics API. ...
    Downloads: 0 This Week
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  • 10

    OpenTK.GameWindowControls

    2D Controls Library using OpenTK/GL (Linux)

    This project's goal is making a rich, modern, and pure (not X11 dependent) OpenGL implementation of controls for 2D applications and HUDs for 3D games. Supporting the OpenTK project (C# + OpenGL). If we should keep actions/logic and UI separate, should we not also keep control appearance and UI (In/Out) separate? For example a "Button" is only a container, that has content, with some sort of border of a particular geometric shape (as are many controls), the only logic in a button is it that it responds to certain user events. ...
    Downloads: 0 This Week
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  • 11
    Savuka-VirtualBox

    Savuka-VirtualBox

    Virtual Box VDI of SliTaz Linux with Savuka installed and configured

    ...root name: root root password: root username: tux password: root Instructions: -Download and install 7zip (www.7-zip.org) -Extract files to HDD -Install included VirtualBox (not tested on other versions, but shouldn't matter) -Within VirtualBox make a new machine ----Machine/New --------Name: Savuka / Type: Linux / Version: Other Linux (32-bit) --------1024MB RAM -------- Use Existing virtual drive (point to extracted Savuka.vdi) ---- Machine/Settigns/Display: set video memory to 50 MB, enable 2D and 3D acceleration ---- Machine/Settings/Shared Folders: Create new machine folder. Point to any data directory, folder name: DATA, select Auto-mount. Note: "Folder name" must be 'DATA' in all caps to link on boot Thats it! More Info: www.osmanbilsel.net www.paulnobrega.net
    Downloads: 0 This Week
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  • 12

    jenga

    Simple and low-consumption Java 2D Game Engine

    Jenga stands for "Java Engine for Games" and is a very simple to use 2D game engine. It was especially designed for beginners and kids which e.g. don't need to be familiar with event-driven programming techniques. On the other hand it is fairly optimized for low CPU consumption to make the games run even on poorly equipped machines like a Raspberry PI.
    Downloads: 0 This Week
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  • 13
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 14

    Positioning Algorithms

    Positioning Algorithms for Mobile Ad Hoc Networks.

    The DV-Hop, Amorphous, Centroid and APIT source code for NS2. Please reference this work as follows: A. Pineda-Briseño, R. Menchaca-Mendez, E. Chavez, G. Guzman, R. Menchaca-Mendez, R. Quintero, M. Torres, M. Moreno, and J. L. Diaz-De-Leon. "A Probabilistic Approach to Location Estimation in MANETs." Ad Hoc & Sensor Wireless Networks, vol. 28, no. 1-2, pp. 97-114, 2015.
    Downloads: 0 This Week
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  • 15
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 5 This Week
    Last Update:
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