Showing 87 open source projects for "java 3d game"

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  • 1
    A multi-platform graphical network analysis tool
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  • 2
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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  • 3
    Java Library used to connect and read data from a DStream server. Primarily for the Dark Ages of Camelot game. Users of this library can bind actions to certain events. The event is triggered when certain packets are recieved from the server.
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  • 4
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
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  • 5
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
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  • 6
    A client/server architecture to allow the creation and playing of a configurable "Connect Four" like game.
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  • 7
    Prota is a reference implementation for an open source "3D web" protocol.
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  • 8
    GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
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  • 9
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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  • 10
    Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
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  • 11
    A semantic memory software tool “reflects” one's “imagination”. In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj
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  • 12
    Yet another realtime or turns based, multi-user, strategy, diplomacy, trading and war game. SimU RT MPSG stands for Simulated Universes RealTime MultiiPlayer Strategy Game. P2P, CS or hybrid P2P/CS, browser interface (baseline), Java or (X)Win clients. N
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