TuCSoN (Tuple Centres Spread over the Network) is a tuple-based middleware for the coordination of distributed systems – including multi-agent systems, mobile agents and pervasive systems.
The Open PervasiveComputing Environment facilitates the creation of distributed context-sensitive systems (inc. embedded). It provides a number of frameworks for creating complex event processing systems driving the development of ubiquitous technology.
EQUIP, the EQUATOR Universal Platform, a framework for developing distributed interactive systems such as Ubicomp installations and pervasive games. It is based around a data-space concept. *NEW* EQUIP2 targets J2EE, J2ME and C++ applications.
GridKit is a reflective middleware to overcome network and middleware heterogeneity in pervasive environments. It uses reconfigurable overlay networks to underpin multiple interaction types. The component development model (OpenCOM) is also provided.
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PART is a light-weight middleware for developing pervasive applications (specifically games) that run on a range of different devices (PCs, mobile phones, microcontrollers) in a heterogeneous network environment.
Self Organization of an adaptive learning framework for pervasive graph structures from grids, utilities to semantic governance. Business, performance and provisioning assurance are converged with EGA, ITIL, eTOM,SOX, HIPPA, CobiT and AC