Showing 13 open source projects for "java multiplayer card games"

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  • 1

    PI to DC

    Raspberry Pi based PC - DC server

    Raspberry Pi SD Card image that enables you to put your Dreamcast online without any major hassle.
    Downloads: 0 This Week
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  • 2

    UECraft

    This is a modpack for the Technic Launcher written from scratch

    UECraft is a modpack for the Techinc Launcher that is writen from scratch and paired with BuildCraft.
    Downloads: 0 This Week
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  • 3
    SuperLauncher is an alternative launcher for Minecraft
    Downloads: 1 This Week
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  • 4
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
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  • 5
    p2p4Peppa
    Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
    Downloads: 0 This Week
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  • 6
    jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
    Downloads: 0 This Week
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  • 7
    Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
    Downloads: 0 This Week
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  • 8
    This is a framework for developing multiplayer games over j2me and bluetooth using a P2P approach.
    Downloads: 0 This Week
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  • 9
    btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
    Downloads: 0 This Week
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  • 10
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 11
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
    Downloads: 0 This Week
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  • 12
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 13
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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