Showing 32 open source projects for "gameboy"

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  • 1
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 6 This Week
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  • 2
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations.
    Downloads: 0 This Week
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  • 3
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    ...Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
    Downloads: 6 This Week
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  • 4
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and...
    Downloads: 0 This Week
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  • 5
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself. ...
    Downloads: 0 This Week
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  • 6
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source.
    Downloads: 0 This Week
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  • 7
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely...
    Downloads: 0 This Week
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  • 8
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. There's no need to hand edit configuration files or manually copy ROM files onto the microSD card! ...
    Downloads: 4 This Week
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  • 9
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 200 This Week
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  • 10

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 11
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 4 This Week
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  • 12
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 8 This Week
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  • 13

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 0 This Week
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  • 14

    libz80

    A Z80 emulation library

    A fast, clean and simple Z80 emulation library. Its just a *Z80* emulation library, so other emulators (ie Spectrum, Calculator, GameBoy emulators) can take advantage of it.
    Downloads: 0 This Week
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  • 15
    gbsplay emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format) over /dev/dsp and NAS. Included is an XMMS input plugin, a tool to display information about a .GBS file, and a demo song.
    Downloads: 0 This Week
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  • 16
    A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator. For more information see the Wiki http://sourceforge.net/apps/mediawiki/javagb/index.php.
    Downloads: 10 This Week
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  • 17
    glBoy is an original (monochrome) Nintendo Gameboy emulator
    Downloads: 0 This Week
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  • 18
    JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
    Downloads: 0 This Week
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  • 19
    cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes.
    Downloads: 0 This Week
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  • 20
    GB Cart Flasher is app+device for GameBoy Cartridges reading/writing. With this set you can: make game backups from cartridges and play them on PC, transfer game saves between cartridge and PC and test written by yourself games directly on console.
    Downloads: 10 This Week
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  • 21
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 1 This Week
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  • 22
    A Gameboy Color (GBC) Emulator.
    Downloads: 0 This Week
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  • 23
    A Nintendo Gameboy (Color) Emulator written in Java.
    Downloads: 0 This Week
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  • 24

    VisualBoyAdvance

    An emulator for Gameboy and GameboyAdvance systems

    An emulator for Gameboy and GameboyAdvance systems.
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    Downloads: 460 This Week
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  • 25
    (moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
    Downloads: 4 This Week
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