Showing 33 open source projects for "engine games"

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  • 1
    A Class based PHP Scipt to Remotely Administrate Gameservers based on the Quake3 Engine. (I.e. Quake3, RtCW, MoHAA, JediKnight2/3, Elite Force 1/2 etc.) You can do any RCon Commands your GameServer provides to you (I.e. Kick Players, Change the current M
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  • 2
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
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  • 3
    Detailed server monitoring and player stat tracking, using a SQL database for longterm/cumulative storage.
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  • 4
    IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
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  • 5
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
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  • 6
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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  • 7
    The Open Log Engine is a powerful tool for advanced logging in games or programs. It easily allows you to make logging outputs in your program and analyse them afterwards with the Open Log Viewer, which provides you a powerful filtering system.
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  • 8
    Open Source Mugen (OSM) is a FREE and open source mugen gaming engine.
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