Showing 9 open source projects for "interactive games"

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  • 1
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 3 This Week
    Last Update:
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  • 2
    EQUIP, the EQUATOR Universal Platform, a framework for developing distributed interactive systems such as Ubicomp installations and pervasive games. It is based around a data-space concept. *NEW* EQUIP2 targets J2EE, J2ME and C++ applications.
    Downloads: 0 This Week
    Last Update:
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  • 3
    EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 1 This Week
    Last Update:
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  • 4
    PHP5-based platform. Additional support for Java/C# is to be expected later on.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 1 This Week
    Last Update:
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  • 6
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 1 This Week
    Last Update:
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  • 7
    Half-Life Proxy and Masterserver
    Downloads: 0 This Week
    Last Update:
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  • 8
    Expandable multi-player online spacegame with influences of MUD & IRC.
    Downloads: 0 This Week
    Last Update:
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  • 9
    简单的Java语言版Flash多人游戏服务器 主要实现如下功能: 1) NIO Socket通信 2) 简单内存数据库管理 3) 消息管理 4) 数据库连接池 5) 启动加载管理 6) 游戏组件管理 7) 数据包管理
    Downloads: 0 This Week
    Last Update:
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