Showing 6 open source projects for "engine games"

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    Lucifer

    Lucifer

    Lucifer: The Ultimate Dev-Ecosystem

    "Everything is integrated. Now, even I can't control it." 루시퍼(Lucifer)는 더 이상 단순한 런처가 아닙니다. 개발자가 필요로 하는 모든 하부 구조를 하나로 집대성한, 통제 불가능한 수준의 올인원 통합 제어 환경입니다. 🚀 핵심 특징 (Core Features) 시리얼 제어 (Advanced Serial Control): 하드웨어와의 접점을 완벽하게 장악합니다. 아두이노 및 각종 임베디드 장치와의 데이터 송수신을 가장 드라이하고 정밀하게 수행합니다. 서버 통합 (Terra Server Engine): MariaDB 연동형 고성능 자바 서버 '테라(Terra)'를 코어로 품어, 데이터 처리와 로직 실행의 중심축을 담당합니다. 톰캣 내장 (Embedded Tomcat): 별도의 WAS 설치 없이도 웹 환경을 즉각적으로 구동합니다. 루시퍼가 곧 웹 서버이자 플랫폼이 됩니다. ...
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  • 2
    Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
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  • 3
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
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  • 4
    Patches to the Quake II game engine to enable it to run as a massively multiplayer online game with one world spanning multiple servers.
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  • 5
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
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  • 6
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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