5 projects for "simulations" with 2 filters applied:

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  • 1

    TraceMetrics

    TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3).

    TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3). The main goal is to perform a quick analyzis of the trace file produced by ns-3's simulations and calculate useful metrics for research and performance measurement. Such tool is needed because a research simulation may generate a trace file with thousands of lines, becoming dificult to analyze manually. Due to this, this tool can be handy in case someone needs a metric that the tool already support. TraceMetrics is an opensource tool, developed in Java and the code can be found here. ...
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    Downloads: 8 This Week
    Last Update:
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  • 2
    Agent.GUI

    Agent.GUI

    The Project moved to github https://github.com/EnFlexIT/AgentWorkbench

    The project has moved to github https://github.com/EnFlexIT/AgentWorkbench Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
    Downloads: 0 This Week
    Last Update:
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  • 3
    NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
    Downloads: 0 This Week
    Last Update:
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  • 4
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
    Last Update:
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  • 5
    GRIDS (The Generic Runtime Infrastructure for Distributed Simulation) represents middleware to support the interoperability of distributed simulations using component services known as Thin Agents.
    Downloads: 0 This Week
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