Showing 2 open source projects for "pixels"

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    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots...
    Downloads: 7 This Week
    Last Update:
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  • 2

    GLCD SED1531 Library

    C-Library for microcontrollers to control SED1531 based LCD's

    The GLCD SED1531 Library provides functions to draw pixels, lines, filled- and open rectangles and text for micro-controllers such as the Atmel 8-bit AVR series for (very cheap!) SED1531 controller based graphical LCD's. The library is written with portability to other micro-controllers and compilers in mind; all target specific parts are stored in a separated header file . The included example is for the Atmel ATtiny2313 and AVR-GCC. It is expected that other targets can be supported...
    Downloads: 0 This Week
    Last Update:
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