12 projects for "simulations" with 2 filters applied:

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  • 1

    TraceMetrics

    TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3).

    TraceMetrics is a trace file analyzer for Network Simulator 3 (ns-3). The main goal is to perform a quick analyzis of the trace file produced by ns-3's simulations and calculate useful metrics for research and performance measurement. Such tool is needed because a research simulation may generate a trace file with thousands of lines, becoming dificult to analyze manually. Due to this, this tool can be handy in case someone needs a metric that the tool already support. TraceMetrics is an opensource tool, developed in Java and the code can be found here. ...
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    Downloads: 8 This Week
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  • 2
    Agent.GUI

    Agent.GUI

    The Project moved to github https://github.com/EnFlexIT/AgentWorkbench

    The project has moved to github https://github.com/EnFlexIT/AgentWorkbench Agent.GUI is a simulation framework and toolkit based on the JADE framework. It provides functionalities for time aspects, agent-environment interaction, visualization and load balancing, Furthermore, the included application focuses the usability for end users.
    Downloads: 0 This Week
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  • 3
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 1 This Week
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  • 4
    GUI for distribution of OMNeT++ simulations on different computers. This software includes server and simulation management and uses Java SWT and Web Services.
    Downloads: 0 This Week
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  • 5
    The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
    Downloads: 0 This Week
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  • 6

    PARASOL

    PARASOL is a C library for implementing computer-system simulations.

    PARASOL is a C library for implementing simulations of computer systems. It supports a simulated, user-configured, multiprocessor environment on which user-written software (in C or C++) is executed.
    Downloads: 0 This Week
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  • 7
    NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
    Downloads: 0 This Week
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  • 8
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 9
    SPADES (System for Parallel Agent Discrete Event Simulation) is a middleware system for the creation of artificial intelligence agent-based simulations. SPADES supports robust distribution across machines and tracks the thinking time of agents.
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    Downloads: 0 This Week
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  • 10
    The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
    Downloads: 4 This Week
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  • 11
    GRIDS (The Generic Runtime Infrastructure for Distributed Simulation) represents middleware to support the interoperability of distributed simulations using component services known as Thin Agents.
    Downloads: 0 This Week
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  • 12
    This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
    Downloads: 0 This Week
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