16 projects for "multiplayer" with 2 filters applied:

  • Gemini 3 and 200+ AI Models on One Platform Icon
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  • 1
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
    Last Update:
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  • 2
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Wizard of Wor HTML5

    Wizard of Wor HTML5

    Wizard of wor HTML5 remake.

    Wizard of wor HTML5 remake. Usage: Upload and play. You should have HTML5/CANVAS/WEBGL Capable browser. I did not made this code, it is made by a great programmers!
    Downloads: 1 This Week
    Last Update:
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  • 4
    InjusTools for Battlefield + GameServers

    InjusTools for Battlefield + GameServers

    Tools for installing and setting up dedicated Battlefield servers

    Tools to help games administrators to download, install and run online multiplayer games, like Battlefield 1942 dedicated servers and others on GNU/Linux plataform. This project is maintained and developed by Injustos Clan: http://www.injustos.net
    Downloads: 0 This Week
    Last Update:
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    AI-generated apps that pass security review

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    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
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  • 5
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
    Last Update:
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  • 7
    jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
    Downloads: 0 This Week
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  • 8
    Massively multiplayer distributed persistent online game middleware.
    Downloads: 1 This Week
    Last Update:
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  • 9
    btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
    Downloads: 0 This Week
    Last Update:
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  • 10
    The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
    Downloads: 2 This Week
    Last Update:
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  • 11
    a-renet is a distributed chat and multiplayer games network for UNIX. Supported games are client-server, TCP based games.
    Downloads: 0 This Week
    Last Update:
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  • 12
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
    Last Update:
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  • 13
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
    Last Update:
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  • 14
    gLuV - gLu's Voyeur - A web based server monitor for multiplayer games. PHP based, so gLuV does not need a browser plugin to view.
    Downloads: 0 This Week
    Last Update:
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  • 15
    TCP/IP for beginners a way for beginners to start programming in sockets with c++. Developed especially for users of opengl() and multiplayer games programmers.
    Downloads: 0 This Week
    Last Update:
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  • 16
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
    Last Update:
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