Showing 7 open source projects for "java ludo game source code"

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  • 1
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations. After implementing the opcodes and memory (modelled by an int[] array) I was eager to check whether it’s...
    Downloads: 1 This Week
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  • 2
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    MAME4droid (0.139u1) is developed by David Valdeita (Seleuco), port of MAME 0.139u1 emulator by Nicola Salmoria and TEAM. MAME4droid (0.139u1) emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices, because it is based on a high specs 2010 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz...
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    Downloads: 110 This Week
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  • 3
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 8 This Week
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  • 4
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 18 This Week
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  • 5
    This project is about stochastic simulation methods and their applications to physical systems. We develop interactive books, which can be used by students to study physics using free resources. The books contain text and Java source code.
    Downloads: 0 This Week
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  • 6
    Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
    Downloads: 0 This Week
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  • 7
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 8 This Week
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