Showing 11 open source projects for "3d model slicer"

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  • 1
    PyG

    PyG

    Graph Neural Network Library for PyTorch

    ... graph learning via Quiver, a large number of common benchmark datasets (based on simple interfaces to create your own), the GraphGym experiment manager, and helpful transforms, both for learning on arbitrary graphs as well as on 3D meshes or point clouds. All it takes is 10-20 lines of code to get started with training a GNN model (see the next section for a quick tour).
    Downloads: 1 This Week
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  • 2
    LaMa

    LaMa

    LaMa - A Localization and Mapping library

    LaMa is a C++11 software library for robotic localization and mapping developed at the Intelligent Robotics and Systems (IRIS) Laboratory at the University of Aveiro - Portugal. It includes a framework for 3D volumetric grids (for mapping), a localization algorithm based on scan matching, and two SLAM solutions (an Online SLAM and a Particle Filter SLAM). The main feature is efficiency. Low computational effort and low memory usage whenever possible. The minimum viable computer to run our...
    Downloads: 0 This Week
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  • 3
    DIY Split-Flap Display

    DIY Split-Flap Display

    DIY split-flap display

    This is a work in progress split-flap display. Each module can flip between 40 unique characters: letters, numbers, and a few symbols. Multiple modules fit perfectly alongside each other to build bigger displays. The primary design goal was to make something that's possible to fabricate at home in small or single quantities and can be customized and built by an intermediate hobbyist at a reasonable price. This meant using widely available materials and avoiding any tooling with a high...
    Downloads: 0 This Week
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  • 4
    Keras TCN

    Keras TCN

    Keras Temporal Convolutional Network

    TCNs exhibit longer memory than recurrent architectures with the same capacity. Performs better than LSTM/GRU on a vast range of tasks (Seq. MNIST, Adding Problem, Copy Memory, Word-level PTB...). Parallelism (convolutional layers), flexible receptive field size (possible to specify how far the model can see), stable gradients (backpropagation through time, vanishing gradients). The usual way is to import the TCN layer and use it inside a Keras model. The receptive field is defined...
    Downloads: 0 This Week
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  • 5

    Adamant Space

    3D-Game with large geodic Maps (Globes) - include multiple Game-Genres

    Adamant Space (AS) utilizes many new Technologies to realize high GameSpeed (3D-Graphic, InterActions) with highly resoluted Space/Time in a huge geodic World (Globe) and GamePlay comprises complex Interactions between GameObjects and real Players. Many GameGenres are intended to cover resp covered Aspects inside GameWorld allow to cover a Lot of different known Game-Genres like RPG RolePlayGame, RTS RealTimeStrategy, MUD MultiUserDungeon, ESG EconomySimulationGame etc. It's not about...
    Downloads: 0 This Week
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  • 6
    nouveau is a project to create free software 3D drivers for nvidia cards using the DRI/DRM model.
    Downloads: 0 This Week
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  • 7
    GlassBeadGame

    GlassBeadGame

    Organizing the Knowledge of Humanity

    OUT OF DATE: See the Singularity project here at sourceforge. This project aims to make the expanse of human knowledge beautifully presentable and the exabytes of data navigable by an average user via the power of a Unified Data Model and 3d visualization layer for the Web. It will invert the top 3 layers of the OSI network model to make a 3-dimensional presentation layer with a peer-to-peer session layer for the Internet. For the curious, there is a simple demo that provides...
    Downloads: 0 This Week
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  • 8
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 9
    KartoMNT is a free software of height model digitalization. This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
    Downloads: 0 This Week
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  • 10
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 4 This Week
    Last Update:
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  • 11
    These programs allow for a distributed 3D images to span multiple computers using a client/server model and OpenGL.
    Downloads: 0 This Week
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