Showing 16 open source projects for "iphone game engine"

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  • 1
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    ...SwiftGodot allows developers to take new and existing Swift packages and use them as extensions for the Godot game engine.
    Downloads: 0 This Week
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  • 2
    Wire iOS

    Wire iOS

    Wire for iOS (iPhone and iPad)

    The Wire mobile app has an architectural layer that we call sync engine. It is the client-side layer that processes all the data that is displayed in the mobile app. It handles network communication and authentication with the backend, push notifications, local caching of data, client-side business logic, signaling with the audio-video libraries, encryption and decryption (using encryption libraries from a lower level) and other bits and pieces. The user interface layer of the mobile app is...
    Downloads: 0 This Week
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  • 3
    Wikipedia iOS

    Wikipedia iOS

    The official Wikipedia iOS app

    Wikipedia iOS is the official open-source iOS application for browsing Wikipedia. It provides an optimized mobile reading experience with offline support and advanced search capabilities.
    Downloads: 2 This Week
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  • 4
    Wave

    Wave

    Wave is a spring-based animation engine for iOS and macOS

    Wave is a spring-based animation engine for iOS, iPadOS, and macOS. It makes it easy to create fluid, interactive, and interruptible animations that feel great. Wave has no external dependencies, and can be easily dropped into existing UIKit, SwiftUI, or AppKit based projects and apps. The core feature of Wave is that all animations are re-targetable, meaning that you can change an animation’s destination value in-flight, and the animation will gracefully redirect to that new value.
    Downloads: 0 This Week
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  • 5
    DuckDuckGo for iOS and Mac

    DuckDuckGo for iOS and Mac

    DuckDuckGo Browser for iPhone and Mac

    The DuckDuckGo browser for Mac and iOS is a free, privacy-focused web browser designed to protect users from online tracking. It blocks trackers, intrusive ads, and cookie pop-ups by default without requiring extensions. Built on Apple’s WebKit engine, the browser delivers fast and efficient performance. DuckDuckGo integrates its private search engine to prevent search history tracking and profiling. The Fire Button allows users to clear browsing data instantly with a single tap. Email...
    Downloads: 11 This Week
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  • 6
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ¿Airtest provides cross-platform APIs, including app installation, simulated input, assertion and so forth. Airtest uses image recognition technology to locate UI elements so that you can automate games and apps without injecting any code. Airtest cases can be easily run on large device farms, using the command line or python API. HTML reports with detailed info and screen recording allow you to quickly locate failure points. NetEase builds Airlab on top of the Airtest Project. AirtestIDE is...
    Downloads: 2 This Week
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  • 7
    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    KSPlayer is a cross-platform multimedia playback framework designed for Apple ecosystems, including iOS, macOS, tvOS, and visionOS. It is built on top of AVPlayer and FFmpeg, combining native system capabilities with extended codec support for a wide range of media formats. The framework provides high-performance playback with support for advanced features such as HDR video, multi-audio streams, and subtitle rendering. It supports both local media files and network streams, including live...
    Downloads: 0 This Week
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  • 8
    tls SNI injector iOS  Public Free Server
    TCP Over SSL Tunnel TCP Over SSL Tunnel is a free SSL tool with SNI Host (Spoof Host) support ( SSL Injector ). ## License This project includes some open-source components. This software is sold as a proprietary product. A license to use this software is granted only to those who have completed the payment process. For full license terms, please refer to the [Proprietary-License](./LICENSE) file.
    Downloads: 2 This Week
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  • 9
    Gallery

    Gallery

    Your next favorite image and video picker

    We all love image pickers, don't we? You may already know of ImagePicker, the all-in-one solution for capturing pictures and selecting images. Well, it has a sibling too, called Gallery. Based on the same engine that powers ImagePicker, Gallery has a clearer flow based on albums and focuses on the use case of selecting videos. If this suits your need, give it a try. Gallery cares more about the video with its editing functionalities. We have VideoEditor and AdvancedVideoEditor to trim,...
    Downloads: 0 This Week
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  • 10
    Svrf iOS SDK

    Svrf iOS SDK

    iOS SDK for the Svrf API and ARKit Face Filters

    Svrf's API allows you to supercharge your project or app with the first and largest search engine for immersive experiences. We make it simple for any developer to incorporate highly immersive experiences with all kinds of applications, virtual reality, augmented reality, mixed reality, mobile, and web. See our iOS Quick Start Guide to get started! Search the entirety of the Svrf immersive experience catalog. Further refine what you're looking for with a variety of Search Options, allowing...
    Downloads: 0 This Week
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  • 11
    CoreRender

    CoreRender

    UIKit a-là SwiftUI.framework

    CoreRender is a SwiftUI-inspired API for UIKit (that is compatible with iOS 10+ and ObjC). CoreRender uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of inputs and the framework takes care of the rest (diff and reconciliation from virtual view hierarchy to the actual one under the hood). CoreRender includes the robust and battle-tested Facebook's Yoga as default layout engine. Any component such as a text or image can be recycled and...
    Downloads: 0 This Week
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  • 12
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    FlappySwift is a Swift reimplementation of the famous “Flappy Bird” game, intended as a tutorial or demo to teach game development fundamentals on iOS. The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact...
    Downloads: 0 This Week
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  • 13
    Unwrap

    Unwrap

    Learn Swift interactively on your iPhone

    Unwrap is a Swift-based macOS application designed to help developers and learners improve their Swift programming skills through interactive challenges and structured lessons. Created as a companion to educational content, it focuses on teaching fundamental and advanced concepts in a hands-on manner. The app presents exercises that require users to write and refine Swift code, reinforcing understanding through practice rather than passive learning. It covers a wide range of topics,...
    Downloads: 0 This Week
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  • 14
    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    Welcome to Imagine Engine, an ongoing project that aims to create a fast, high-performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do. ...
    Downloads: 0 This Week
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  • 15
    Habitica for iOS

    Habitica for iOS

    Native iOS app for Habitica

    Habitica iOS is the official mobile client for Habitica, a gamified habit-tracking and productivity app. It turns goals and tasks into role-playing game (RPG) style challenges where users earn rewards for completing daily tasks, habits, and to-dos.
    Downloads: 0 This Week
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  • 16
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely...
    Downloads: 0 This Week
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