Showing 173 open source projects for "no code"

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  • 1
    BetterSegmentedControl

    BetterSegmentedControl

    An easy to use, customizable replacement for UISegmentedControl

    ...If you prefer not to use CocoaPods or Swift Package Manager, you can integrate BetterSegmentedControl into your project manually. You can find several ways of using it, such as by designing it in a Storyboard file or creating it in code in the example project. Can be used as a segmented control or switch. Plethora of customizable options from colors to insets, radii and animations. Use text or icons as segments, or add your own custom segments. Designable straight in Interface Builder.
    Downloads: 0 This Week
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  • 2
    AnimatedCollectionViewLayout

    AnimatedCollectionViewLayout

    UICollectionViewLayout subclass adding custom transitions/animations

    A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. Normally a UICollectionView has no transition effects when you scroll from one item to another. There are lots of ways to write animations for UICollectionView, but using a UICollectionViewLayout subclass is by far the simplest one. And it doesn't break any of your existing code. You can still use your UICollectionView subclass and you don't need to change your UICollectionViewCell. ...
    Downloads: 0 This Week
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  • 3
    Dynamic

    Dynamic

    Call hidden/private API in style, The Swift way

    Dynamic is an Objective-C library for dynamically interacting with private and public iOS APIs. It allows developers to access properties, methods, and classes that are not normally exposed, useful for runtime exploration and advanced debugging.
    Downloads: 0 This Week
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  • 4
    Clean Me

    Clean Me

    A macOS system analyser and cleaner

    Clean Me uses the pod 'STPrivilegedTask' to handle sensitive data like getting your root password. Clean Me does not save this password, nor does it load the password in a variable. If you do not trust Clean Me, then check its code or block all internet access with Little Snitch or RadioSilence. Normally Clean Me should not request an internet connection, if it does, you app is compromised. In that case, remove the app as soon as possible.
    Downloads: 4 This Week
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  • 5
    30 Days of Swift

    30 Days of Swift

    A self-taught project to learn Swift

    ...Each “day” introduces a coding problem, concept, or mini project that builds on previous days: for example, fundamentals on day 1, optionals and control flow, Swift data structures, closures, protocol programming, UI interaction, etc., culminating in more advanced topics or sample apps. Solutions, hints, or sample projects accompany many of the prompts, allowing learners to compare approaches or download runnable code. The challenge format gives structure and pacing, helping learners stay motivated and consistent. Because the repo is public, contributors can add new challenge ideas, alternative solutions, or refinements as Swift evolves.
    Downloads: 0 This Week
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  • 6
    Codable Alamofire

    Codable Alamofire

    Extension for Alamofire that converts JSON data into Decodable objects

    Swift 4 introduces a new Codable protocol that lets you serialize and deserialize custom data types without writing any special code and without having to worry about losing your value types.
    Downloads: 4 This Week
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  • 7
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype animations in a Swift playground like what we can do in Framer. Also, we can use the output of the design directly in the production-ready App.
    Downloads: 0 This Week
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  • 8
    OAuth2

    OAuth2

    OAuth2 framework for macOS and iOS, written in Swift

    ...Since the Swift language is constantly evolving I have adopted a versioning scheme mirroring Swift versions: the framework version's first two digits are always the Swift version the library is compatible with, see releases. Code compatible with brand-new Swift versions should be found on a separate feature branch named appropriately. In OAuth2 there are different kinds of flows. This library supports all of them, make sure you're using the correct one for your use-case and authorization server. A typical code grant flow is used for demo purposes below. The steps for other flows are mostly the same short of instantiating a different subclass and using different client settings.
    Downloads: 0 This Week
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  • 9
    Reddit in SwiftUI

    Reddit in SwiftUI

    A cross-platform Reddit client built in SwiftUI

    A cross-platform Reddit client created in SwiftUI. To show off SwiftUI's strength in cross-platform development, I did not use Mac Catalyst for this project. Instead, common UI code is shared between iOS, macOS, and watchOS.
    Downloads: 0 This Week
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  • 10
    KakaJSON

    KakaJSON

    Fast conversion between JSON and model in Swift

    Fast conversion between JSON and model in Swift.
    Downloads: 0 This Week
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  • 11
    Svrf iOS SDK

    Svrf iOS SDK

    iOS SDK for the Svrf API and ARKit Face Filters

    Svrf's API allows you to supercharge your project or app with the first and largest search engine for immersive experiences. We make it simple for any developer to incorporate highly immersive experiences with all kinds of applications, virtual reality, augmented reality, mixed reality, mobile, and web. See our iOS Quick Start Guide to get started! Search the entirety of the Svrf immersive experience catalog. Further refine what you're looking for with a variety of Search Options, allowing...
    Downloads: 4 This Week
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  • 12
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    ...The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact feel and difficulty. The repo often includes instructions for building and running on the simulator or device, as well as commentary on how components are structured (game loop, scene management, layering).
    Downloads: 0 This Week
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  • 13
    PMHTTP

    PMHTTP

    Swift/Obj-C HTTP framework with a focus on REST and JSON

    PMHTTP is an HTTP framework built around URLSession and designed for Swift while retaining Obj-C compatibility. We think URLSession is great. But it was designed for Obj-C and it doesn't handle anything beyond the networking aspect of a request. This means no handling of JSON, and it doesn't even provide multipart/form-data uploads. PMHTTP leaves the networking to URLSession and provides everything else.
    Downloads: 0 This Week
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  • 14
    Async

    Async

    Syntactic sugar in Swift for asynchronous dispatches

    Async is a syntactic sugar in Swift for asynchronous dispatches in Grand Central Dispatch. Now more than syntactic sugar for asynchronous dispatches in Grand Central Dispatch (GCD) in Swift. Custom queues, dispatch block after delay, cancel blocks that aren't already dispatched. The way it work is by using the new notification API for GCD introduced in OS X 10.10 and iOS 8. Each chaining block is called when the previous queue has finished. The dispatch_block_t can't be extended. Workaround...
    Downloads: 4 This Week
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  • 15
    FoldingCell

    FoldingCell

    An expanding content cell with animation

    ...Add other UIViews to your cell, connect the outlet from this view to the cell property containerView. Add constraints from this view to the superview. Add constants, add property for calculate cells height, override method, add code to method, control if the cell is open or closed, and add code to your new cell class. This library is a part of a selection of our best UI open-source projects. We specialize in the designing and coding of custom UI for Mobile Apps and Websites.
    Downloads: 0 This Week
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  • 16
    Carbon library

    Carbon library

    A declarative library for building component-based user interfaces

    ...Since components made with Carbon can be works directly on SwiftUI, the cost of future migration can be greatly reduced. Uses DifferenceKit which is highly optimized based on Paul Heckel’s paper for diffing. Declarative design and diffing algorithm make your code more predictable, debugging easier and providing beautiful animations to users.
    Downloads: 0 This Week
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  • 17
    TextFieldEffects

    TextFieldEffects

    Custom UITextFields effects inspired by Codrops

    ...This also prevents the frameworks problem in iOS where the IBInspectable and IBDesignable are stripped out. The effects supported are Kaede, Hoshi, Jiro, Isao, Minoru, Yoko, Madoka, Akira, and Yoshiko. Every effect is properly documented in the source code, this is the best way to both understand and see what they do. There is also an example project included with all the effects and their settings. The library is a simple drop-in, as soon as you set your subclass to one of the effects and your module to TextFieldEffects you will be able to see all the IBDesignable settings in the storyboard.
    Downloads: 0 This Week
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  • 18
    SwipeCellKit

    SwipeCellKit

    Swipeable UITableViewCell/UICollectionViewCell

    Introducing SwipeCellKit. A swipeable UITableViewCell based on the stock Mail.app, implemented in Swift. All source code for SwipeCellKit is available on GitHub. It includes a Demo app that copies the Mail.app Inbox interface. Left and right swipe actions. Action buttons with: text only, text + image, image only. Haptic Feedback. Customizable transitions: Border, Drag, and Reveal. Customizable action button behavior during swipe. Animated expansion when dragging past threshold. ...
    Downloads: 0 This Week
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  • 19
    Motion

    Motion

    A library used to create beautiful animations and transitions for iOS

    ...For beginners, you will be exposed to very powerful APIs that would take time and experience to develop on your own, and experts will appreciate the time saved by using Motion. You will learn how to use Motion with a general introduction to fundamental concepts and easy-to-use code snippets. Motion offers default transitions that may be used by UINavigationControllers, UITabBarControllers, and presenting UIViewControllers. Motion provides the building blocks necessary to create stunning animations without much effort. Motion's animation API will make maintenance a breeze and changes even easier. To create an animation, use the animate method of a view or layer and pass in a list of MotionAnimation structs. ...
    Downloads: 0 This Week
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  • 20
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    Iconic helps make icon fonts integration effortless on iOS, tvOS and watchOS. Its main component is in charge of auto-generating strongly typed Swift code with SwiftGen, compatible with Objective-C. You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things less intuitive for you when using Iconic. ...
    Downloads: 0 This Week
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  • 21
    DeckTransition

    DeckTransition

    A library to recreate the iOS Apple Music now playing transition

    DeckTransition is an attempt to recreate the card-like transition found in the iOS 10 Apple Music and iMessage apps. The transition can be called from code or using a storyboard. To use via storyboards, just setup a custom segue (kind set to custom), and set the class to DeckSegue. Set modalPresentationCapturesStatusBarAppearance to true in your modal view controller, and override the preferredStatusBarStyle variable to return .lightContent. By default, DeckTransition has a swipe-to-dismiss gesture which is automatically enabled when your modalʼs main UIScrollView is scrolled to the top. ...
    Downloads: 0 This Week
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  • 22
    AMScrollingNavbar

    AMScrollingNavbar

    Scrollable UINavigationBar following the scrolling of a UIScrollView

    ...Make sure to use ScrollingNavigationController instead of the standard UINavigationController. Either set the class of your UINavigationController in your storyboard, or create programmatically a ScrollingNavigationController instance in your code. Use followScrollView(_: delay:) to start following the scrolling of a scrollable view (e.g.: a UIScrollView or UITableView). To DRY things up you can let your view controller subclass ScrollingNavigationViewController, which provides the base setup implementation. You will just need to call followScrollView(_: delay:): To move another view, like a toolbar, alongside the navigation bar you can provide the view or multiple views as the followers parameter.
    Downloads: 0 This Week
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  • 23
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    ...The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. ...
    Downloads: 0 This Week
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  • 24
    Unwrap

    Unwrap

    Learn Swift interactively on your iPhone

    ...Created as a companion to educational content, it focuses on teaching fundamental and advanced concepts in a hands-on manner. The app presents exercises that require users to write and refine Swift code, reinforcing understanding through practice rather than passive learning. It covers a wide range of topics, including syntax, control flow, optionals, and more advanced language features. The interface is designed to be approachable and engaging, encouraging consistent learning through bite-sized challenges. Unwrap also tracks progress, allowing users to see their improvement over time and stay motivated. ...
    Downloads: 0 This Week
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  • 25
    Cartography

    Cartography

    A declarative Auto Layout DSL for Swift

    Using Cartography, you can set up your Auto Layout constraints in declarative code and without any stringly typing! Call the constrain* function with your UIView or NSView instances as well as a closure in which you declare the constraints between the different attributes of your views. For every view on the left hand side of an equality or inequality operator, Cartography will automatically set its translatesAutoresizingMaskIntoConstraints property to false.
    Downloads: 0 This Week
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