A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
A cross platform (Win, Mac, Linux) font manager for sorting large numbers of fonts. Fonts can easily be added and removed from the system, making only the fonts that are currently needed available. Fonts can be tagged, and grouped into sets.