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Nyquist is a language for sound synthesis and music composition.
Nyquist is a language for sound synthesis and music composition. It is implemented in C and C++ and runs on Win32, OSX, and Linux. Nyquist combines a powerful functional programming style with efficient signal-processing primitives. Nyquist is also embedded as a scripting language in Audacity.
Real-time audio synthesis engine and music programming language
...SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io
A real time audio synthesis engine, and an object-oriented programming language specialised for music.
SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
A software music synthesizer inspired by 8-bit Atari Softsynth. It can import, edit and play Atari Softsynth tunes on PC. You can write your music in BASIC-like language and create your instruments with graphic editor.
Now available for Raspberry Pi 2
OpenST is an open interface for soft-synths and audio-effects. It has a lightweight C interface for maximum portability across multiple platforms and programming languages. Intended audience: soft-synth and audio-host developers.
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A module for netbeans that allows quick implementation of the jvstWrapper java-vst programming interface from the new project dialog, including automatically created gui and parameter control.
Spanish Translation of the Official SuperCollider Documentation (Tutorials and Help Files). The OSS SuperCollider is an environment and programming language for real time audio synthesis.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
http://chuck.cs.princeton.edu/ --- ChucK is a new programming language for real-time audio synthesis, composition, and performance. It supports concurrency, powerful/precise control over time, and the ability to add, remove, and modify code, on-the-fly.
Cross-platform audio engine that implements features necessary for basic audio processing such as file loading/saving, audio mixing, sample/bit rate conversion, audio mixing/chaining, effects processing and some simple DSP operations. Still under develo
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