Showing 17 open source projects for "exp-engine"

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  • 1

    nbo-plugins

    An entire virtual orchestra in LV2 plugin format

    ...They are available in 2 formats; a collection of LV2 plugins, and a collection of linux executables. The plugins can be loaded into a host program such as Ardour, Muse, QTractor, etc. The executables are standalone versions that contain both the samples, and the engine that plays them.
    Downloads: 1 This Week
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  • 2

    AhoTTS - TTS for Basque and Spanish

    Text-to-Speech for Basque and Spanish

    Text-to-Speech conversor for Basque and Spanish. It includes linguistic processing and built voices for the languages aforementioned. Its acoustic engine is based on hts_engine and it uses a high quality vocoder called AhoCoder. Developed by Aholab Signal Processing Laboratory: https://aholab.ehu.es/aholab/ http://aholab.ehu.es/ahocoder/
    Downloads: 2 This Week
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  • 3

    AhoTTS Multilingual, a Multilingual TTS

    Text-to-Speech TTS for Basque, Spanish, Catalan, Galician and English

    Text-to-Speech conversor for Basque, Spanish, Catalan, Galician and English. It includes linguistic processing and built voices for all the languages aforementioned. Its acoustic engine is based on hts_engine and it uses a high quality vocoder called AhoCoder. Developed by Aholab Signal Processing Laboratory: https://aholab.ehu.es/aholab/ http://aholab.ehu.es/ahocoder/
    Downloads: 0 This Week
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  • 4
    eSpeak: speech synthesis
    Text to Speech engine for English and many other languages. Compact size with clear but artificial pronunciation. Available as a command-line program with many options, a shared library for Linux, and a Windows SAPI5 version.
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    Downloads: 1,767 This Week
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  • 5
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 5 This Week
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  • 6
    Standing Wave 3

    Standing Wave 3

    Flash ActionScript3 dynamic audio library

    ...It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. Supported audio sources include MP3s, WAV files, and algorithmic generators, while filters enable effects such as echo, equalization, and envelope shaping. ...
    Downloads: 6 This Week
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  • 7
    Bristol is synth emulation package for a diverse range of vintage synthesisers, electric pianos and organs. The application consists of a multithreaded audio synthesizer and a user interface called brighton.
    Downloads: 24 This Week
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  • 8
    pymbrola aims to be a universal text-to-phoneme engine which supports and promotes the use of the MBROLA TTS synthesizer.
    Downloads: 0 This Week
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  • 9
    The jTTS project provides a refactored implementation of the FreeTTS software speech synthesizer. Rather than building upon the flite implementation of a TTS engine, it implements engine capabilities from Festival. It also supports British English.
    Downloads: 0 This Week
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  • 10
    The Analysis & Reconstruction Sound Engine analyses a sound file into a spectrogram and is able to synthesise this spectrogram, or any other user-created image, back into a sound.
    Downloads: 0 This Week
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  • 11
    WFSynth is a wave field synthesis rendering engine for JACK. It computes filters in real-time for focused and outer point sources as well as plane sources.
    Downloads: 0 This Week
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  • 12
    Software for live sampling and audio processing. Algorithmic composition and improvised audio manipulation in real time. The audio engine uses Csound, and the composition logic is built with Python.
    Downloads: 0 This Week
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  • 13
    ...It consists of a small library of Haskell definitions that can be used to create, explore, and refine developmental/variation relationships between diverse sound materials. Csound required as realisation engine.
    Downloads: 0 This Week
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  • 14
    Engine for unlimited effects and modulation for sophisticated audio generation, with instrument simulation capabilities. It provides a simple core for generating effects and statistical and physical instrument modelling.
    Downloads: 0 This Week
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  • 15
    CECILIA is an environment for music and signal-processing that uses Csound as its underlying audio processing engine. One can think of CECILIA as a completely programmable sound-processing tool, with real-time interactive processing on soundfiles or live
    Downloads: 8 This Week
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  • 16
    Cross-platform audio engine that implements features necessary for basic audio processing such as file loading/saving, audio mixing, sample/bit rate conversion, audio mixing/chaining, effects processing and some simple DSP operations. Still under develo
    Downloads: 0 This Week
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  • 17
    The Neptune Project aims at creating a portable sound processing core (NTSE - NepTune Sound Engine) and a series of platform-specific front-ends - GUI, trackers, players etc...
    Downloads: 0 This Week
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