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As a library of classes for generating and manipulating music and sound, jMusic provides a solid framework for computer assisted composition in Java. jMusic has a music data structure based upon note/sound events and methods for modifying and structu
Synthesizer, mixing, sound effects, music composition and production.
This kangaroo-themed program allows the user to create their own music and sound effects, effectively from scratch.
There are two variants of the program: Kangas Sound Editor which requires MySQL for its database, and Kangas Sound Editor QI which does not (it uses an internal database - HSQLDB - instead).
Kangas Sound Editor (QI) uses a system of boxes or cells, which are placed by the user onto a timeline using drag-and-drop, and which represent entities such as chords, repetition,...
CodeSounding is a sonification framework which makes possible to hear how any existing Java program "sounds like", by assigning instruments and pitches to code statements (if, for, etc) so that the flowing of execution is played as a flow of music.
xSonify is a Java-based sonification data analysis prototype for displaying science data as sounds, with an emphasis on supporting visually-impaired researchers. Alternatives include Sonification Sandbox <http://sonify.psych.gatech.edu/research/>, MathTrax and Earth Plus <http://prime.jsc.nasa.gov/>, Sonifyer <http://www.sonifyer.org> and SoniPy <http://sourceforge.net/projects/sonipy/>. More at the main forum for sonification, ICAD <http://icad.org>
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Artificial intelligence evolves musical instruments played with mouse
Artificial Intelligence (AI) evolves musical instruments you play with the mouse from small blocks of Java code that operate on numbers, each block designed to keep all numbers in range -1 to 1 if they started in that range, and combinations of these evolved codes running 44100 times per second for high quality 44.1 khz audio. You can also write the Java code into its window. Uses Javassist internal compiler on the new Java code assembled by renaming variables to overlap eachother and...
A fair attempt at the Keplerian tradition to explore the solar system
JAVA 2, system independent. Purpose:to encourage research in harmony in astronomy, math and music. Obstacles:math, DSP/synthesis, networks, astronomy.
Features:audio, database, graphics
Technologies: Telnet, .WAV audio, oggvorbis, other audio
Self-modifying Jar file Programming-Lang for Artificial-Intelligence & Audio & Natural-Lang monkeys with code like a simian. Windows mutate self Code: if(ask("MP3?")sound(mp3("C:\\music\\a.mp3"*(3.4 count)))) plays a.mp3 3.4x speed if click yes
nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys
a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
Java based system for creating Bio-Musical Worlds. Investigating the use of AI (flocking,A-Life, Genetic Algorithms, Neural Networks) and other bio-modelling techniques for the creation and evolution of musical landscapes.
FluidGUI is a graphical user interface for FluidSynth (www.fluidsynth.org), an open-source
software synthesizer based on the MIDI and Sound Font specifications. FluidGUI is developed in the Java programming language.
Computer Musicians\' World is a music creator, modeller and manipulator program. With texture analysis you can represent the structure of music.
A score editor, wave editor and a tracker also included as other types
of music models.
SoftMusic is a program that creates music based on a random generator and various restrictive algorithms. It can be used for quickly creating ambient musical backdrops, cyclic arpeggios that can be used in techno songs, or just plain strange music.