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...You may set up a fully functional network of engines, therefore exists a link editor for linking audio lines.
In conjunction with ags you need a realtime kernel and alsa support. `ags` uses conditional locks to keep several threads in sync that's why you need at least a preemptible kernel.
The Poor Man's Theremin was a project that was available in a Linux Journal article. Due to changes in the Linux audio subsystem, the project no longer works. This is an upgrade that aims to incorporate threads in a single C program.
A streaming Ogg/Vorbis player for the PSP. Handles a wide range of sample rates (8000 Hz to 48000 Hz), high bitrates (tested on bitrates to 256 Kbps); has separate recv/decode/audio threads and buffers for stable sound even on highly uneven streams.
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CDstow is a CD ripping program that is a front end to other cd ripping and audio codac programs. Features include: CDDB lookup, multiple processes/threads, dynamically loaded plugins, customized file naming, and regex name filtering.
The General Sound Manipulation Program (GSMP) aims to become for sound what The GIMP is for graphics. It features non-destructive editing, mutliple tracks, and real-time FX prehearing. It is very interactive (all the big work is done in background-threads