18 projects for "nvm-windows" with 2 filters applied:

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  • 1
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
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    Downloads: 58 This Week
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  • 2
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 4 This Week
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  • 3
    2D XNA Primitive Shapes Library
    A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
    Downloads: 1 This Week
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  • 4
    elastiC is a Very High Level Language (VHLL) with a C-like syntax. Dynamically typed, with fast Garbage Collection, supports functional programming and robust Object Orientation. Designed to be easily extended and embedded, it's portable and lightweight.
    Downloads: 0 This Week
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  • 5
    MbUnit is an advanced unit testing framework.
    Downloads: 0 This Week
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  • 6
    A C++ wrapper for SDL
    Downloads: 0 This Week
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  • 7
    Downloads: 0 This Week
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  • 8
    El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.
    Downloads: 0 This Week
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  • 9
    Code::Blocks (codeblocks) plugin that auto increments the version of your project (application) every time a change has been made. Helping you keep track of your project version and status with easy to use variable declarations on version.h.
    Downloads: 0 This Week
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  • 10
    This project is about stochastic simulation methods and their applications to physical systems. We develop interactive books, which can be used by students to study physics using free resources. The books contain text and Java source code.
    Downloads: 0 This Week
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  • 11
    Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
    Downloads: 0 This Week
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  • 12
    QoS Enabled Distributed Objects. Qedo is an implementation of the CORBA Component Model (CCM) extended by Quality of Service (QoS) support.
    Downloads: 0 This Week
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  • 13
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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  • 14
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 15
    Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
    Downloads: 0 This Week
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  • 16
    The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
    Downloads: 1 This Week
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  • 17
    Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
    Downloads: 0 This Week
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  • 18
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
    Downloads: 0 This Week
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