Showing 18 open source projects for "video frame"

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  • 1
    Video-subtitle-extractor

    Video-subtitle-extractor

    A GUI tool for extracting hard-coded subtitle (hardsub) from videos

    Video hard subtitle extraction, generate srt file. There is no need to apply for a third-party API, and text recognition can be implemented locally. A deep learning-based video subtitle extraction framework, including subtitle region detection and subtitle content extraction. A GUI tool for extracting hard-coded subtitles (hardsub) from videos and generating srt files. Use local OCR recognition, no need to set up and call any API, and do not need to access online OCR services such as Baidu...
    Downloads: 50 This Week
    Last Update:
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  • 2
    Amazon Kinesis Video Streams Parser Lib

    Amazon Kinesis Video Streams Parser Lib

    Easy to work with the output of video streams

    Amazon Kinesis Video Streams parser library is for developers to include in their applications that makes it easy to work with the output of video streams such as retrieving frame-level objects, metadata for fragments, and more. The Amazon Kinesis Video Streams Parser Library for Java enables Java developers to parse the streams returned by GetMedia calls to Amazon Kinesis Video. A streaming Mkv Parser called StreamingMkvReader that provides an iterative interface to read the MkvElements...
    Downloads: 2 This Week
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  • 3
    mpv.net

    mpv.net

    mpv.net is a modern media player for Windows that works just like mpv

    ... by videophiles, such as video scaling with popular high-quality algorithms, color management, frame timing, interpolation, HDR, and more. Leverages the FFmpeg hwaccel APIs to support DXVA2 video decoding acceleration. mpv.net is based on libmpv which offers a straightforward C API that was designed from the ground up to make mpv usable as a library and facilitate easy integration into other applications. mpv is like VLC not based on DirectShow or Media Foundation.
    Downloads: 26 This Week
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  • 4
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals...
    Downloads: 13 This Week
    Last Update:
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  • 5
    Laravel FFMpeg

    Laravel FFMpeg

    This package provides an integration with FFmpeg for Laravel

    This package provides an integration with FFmpeg for Laravel 10. Laravel's Filesystem handles the storage of the files. You can easily add a watermark using the addWatermark method. With the WatermarkFactory, you can open your watermark file from a specific disk, just like opening an audio or video file. When you discard the fromDisk method, it uses the default disk specified in the filesystems.php configuration file.
    Downloads: 0 This Week
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  • 6
    Networked-Aframe

    Networked-Aframe

    Web framework for building multi-user virtual reality experiences

    Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position...
    Downloads: 0 This Week
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  • 7
    MASA Blazor

    MASA Blazor

    Blazor UI component library based on Material Design

    Provide a standard basic component library based on Material design specifications. Provides preset components for standard scenarios such as layout, frame standard, Loading, and global exception handling. Starting from more practical scenarios, to meet the needs of more users and scenarios, and to minimize the time cost of developers. Shorten the development cycle and improve development efficiency. And provide a set of examples of Web solutions - MASA Blazor Pro has a variety of common scenes...
    Downloads: 0 This Week
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  • 8
    jeelizFaceFilter

    jeelizFaceFilter

    Javascript/WebGL lightweight face tracking library

    This JavaScript library detects and tracks the face in real time from the camera video feed captured with WebRTC. Then it is possible to overlay 3D content for augmented reality applications. We provide various demonstrations using main WebGL 3D engines. We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third-party library. We...
    Downloads: 1 This Week
    Last Update:
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  • 9
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    ... and frame-by-frame seeking. Properties such as Position, Balance, SpeedRatio, IsMuted, and Volume are all Dependency Properties. Additional and extended media events. Extracting (and modifying) video, audio and subtitle frames is very easy. Easily apply FFmpeg video and audio filtergraphs. Extract media metadata and specs of a media stream (title, album, bit rate, codecs, FPS, etc). Apply volume, balance and speed ratio to media playback. MediaState actually works on this control.
    Downloads: 0 This Week
    Last Update:
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  • 10
    ASCII Art

    ASCII Art

    Real-Time ASCII Art Rendering Library

    A header-only, C/C++ library that lets you transform an input image or video frame into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
    Downloads: 3 This Week
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  • 11
    XIVO

    XIVO

    X Inertial-aided Visual Odometry

    XIVO is an open-source repository for visual-inertial odometry/mapping. It is a simplified version of Corvis [Jones et al.,Tsotsos et al.], designed for pedagogical purposes, and incorporates odometry (relative motion of the sensor platform), local mapping (pose relative to a reference frame of the oldest visible features), and global mapping (pose relative to a global frame, including loop-closure and global re-localization, this feature, present in Corvis, is not yet incorporated in XIVO...
    Downloads: 0 This Week
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  • 12
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 1 This Week
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  • 14
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
    Downloads: 0 This Week
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  • 15
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 1 This Week
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  • 16
    WebGoo is the Internet browser was working from 1999 and was named as the first Net-M@X been changed its name to WebGoo and program development program has been programmed to open more than one location and shake the idea was basically add additional
    Downloads: 1 This Week
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  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 18
    A generic C++ frame grabbing abstraction library for Mixed Realiy applications that is currently implemented for Windows with DirectShow; including easy to use background rendering based on OpenGL and a generic filtering mechanism.
    Downloads: 0 This Week
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