Showing 14 open source projects for "unity3d"

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  • 1
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    Simple and powerful Unity3d game workflow! Simple, efficient and highly industrialized commercial-grade unity3d workflow. The design concept of BDFramework is always: industrialization, assembly line, and specialization! Always be committed to creating an efficient commercial game workflow. Most of the functional development of BDFramework revolves around a whole workflow and is released in the form of Pipeline.
    Downloads: 0 This Week
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  • 2
    Discord Rich Presence

    Discord Rich Presence

    C# custom implementation for Discord Rich Presence

    This is a C# implementation of the Discord RPC library which was originally written in C++. This avoids having to use the official C++ and instead provides a managed way of using the Rich Presence within the .NET environment. While the official C++ library has been deprecated, this library has continued support and development for all your Rich Presence needs, without requiring the Game SDK.
    Downloads: 4 This Week
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  • 3
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
    Downloads: 3 This Week
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  • 4
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. ...
    Downloads: 0 This Week
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  • 5
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. ...
    Downloads: 2 This Week
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  • 6
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 47 This Week
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  • 7
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 8
    GeneticSharp

    GeneticSharp

    GeneticSharp is a fast, extensible, multi-platform and multithreading

    ...Can be used in any kind of .NET 6, .NET Standard and .NET Framework apps, like ASP .NET MVC, ASP .NET Core, Blazor, Web Forms, UWP, Windows Forms, GTK#, Xamarin, MAUI and Unity3D games. GeneticSharp and extensions (TSP, AutoConfig, Bitmap equality, Equality equation, Equation solver, Function builder, etc). A Blazor client application template with GeneticSharp ready to run a Travelling Salesman Problem (TSP). A console application template with GeneticSharp, you just need to implement the chromosome and fitness function. ...
    Downloads: 0 This Week
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  • 9
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability.
    Downloads: 0 This Week
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  • 10
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 1 This Week
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  • 11
    Projeny

    Projeny

    A project and package manager for Unity

    Projeny is a project and package manager for Unity3D, designed to facilitate the management of large-scale Unity projects. It allows developers to share assets across multiple projects without duplication, switch between platforms instantly, and optimize compile times by organizing code into discrete packages. Projeny enhances scalability and maintainability in Unity development environments.​
    Downloads: 0 This Week
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  • 12
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    ...The Accord.NET project provides machine learning, statistics, artificial intelligence, computer vision and image processing methods to .NET. It can be used on Microsoft Windows, Xamarin, Unity3D, Windows Store applications, Linux or mobile. After merging with the AForge.NET project, the framework now offers a unified API for learning/training machine learning models that is both easy to use and extensible.
    Downloads: 2 This Week
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  • 13
    MoonSharp

    MoonSharp

    An interpreter for the Lua language, written entirely in C#

    A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables.
    Downloads: 1 This Week
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  • 14
    CHP: C# HTN-Planner

    CHP: C# HTN-Planner

    A simple HTN-planner written in C#

    ...A domain-independent automated planning system based on ordered task decomposition, similar to SHOP2. It includes a Microsoft Visual Studio project (CHP) and a Unity3D project (CUHP), both with some examples. It is inspired by Dana Nau's Pyhop implementation and the book Automated Planning: Theory and Practice by Malik Ghallab et al.
    Downloads: 0 This Week
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