Showing 12 open source projects for "pathfinding"

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  • 1
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    ...It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment interaction, or develop complex scripted agents in the Minecraft universe.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Grid Engine

    Grid Engine

    A grid based movement engine compatible with Phaser3

    Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.
    Downloads: 4 This Week
    Last Update:
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  • 3
    ngraph.path

    ngraph.path

    Path finding in a graph

    ngraph.path is a JavaScript library that implements efficient pathfinding algorithms for graphs, primarily designed to compute shortest paths in weighted or unweighted networks. It provides a clean API for constructing graph models, assigning weights to edges, and querying for optimal routes between nodes, making it useful for routing, games, maps, and network optimization. The library includes several algorithm implementations such as A*, Dijkstra’s, and breadth-first search, each suited to different types of graph structure and performance needs. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    Evolutionary Algorithm

    Evolutionary Algorithm

    Evolutionary Algorithm using Python

    ...Rather than being a single monolithic library, this repository provides a series of self-contained examples showing how different population-based search methods solve optimization problems and adapt candidate solutions over generations. Users can explore basic genetic algorithm setups, match phrase examples, pathfinding challenges, and microbial GA variants, as well as evolution strategy approaches like NES. The project also links classical evolutionary approaches with neural networks, illustrating how evolution can be used for model training in reinforcement learning and supervised contexts.
    Downloads: 0 This Week
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  • 5
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    ...They use available information and calculate where to move at that moment. Joining these systems together can give sophisticated and graceful movement while also being more efficient than complex pathfinding algorithms like A. This project is a framework for the Godot game engine. It takes inspiration from the excellent GDX-AI framework for the LibGDX java-based framework.
    Downloads: 0 This Week
    Last Update:
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  • 6
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. It comes along with an online demo to show how the algorithms execute. (The pathfinding speed is slowed down in the demo). Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork. When instantiating path-finders, you may pass in additional parameters to indicate which specific strategies to use. For all path-finders, you may indicate whether diagonal movement is allowed. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    rot.js

    rot.js

    ROguelike Toolkit in JavaScript

    ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests.
    Downloads: 0 This Week
    Last Update:
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  • 8

    Simple2D

    A simple Java library to simplify menial and advanced graphics & tasks

    Simple2D is a Java library containing a plethora of tools with the aim of helping developers complete tasks from menial to advanced more easily than they could using the default Java API
    Downloads: 0 This Week
    Last Update:
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  • 9
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 10
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
    Last Update:
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  • 11
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
    Last Update:
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  • 12
    This project's goal is to "package" AI features altogether. These features can embrace pathfinding, behaviour, fuzzy logic, state machines, and the like.
    Downloads: 0 This Week
    Last Update:
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