Showing 24 open source projects for "c obj"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 11 This Week
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  • 2
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    StereoKit is an easy-to-use open source mixed reality library for building HoloLens and VR applications with C# and OpenXR! Inspired by libraries like XNA and Processing, StereoKit is meant to be fun to use and easy to develop with, yet still quite capable of creating professional and business-ready software. HoloLens 2, Oculus Quest, Windows Mixed Reality, Oculus Desktop, SteamVR, Monado (Linux), and eventually everywhere OpenXR is! Flat screen MR simulator with input emulation for easy...
    Downloads: 0 This Week
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  • 3
    Gideros

    Gideros

    Gideros Release version

    ...Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 2 This Week
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  • 4
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 2 This Week
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  • 5

    Quadtree Demo

    Demonstrates a quadtree for spatial indexing of triangles

    ...The OpenGL graphics library is used to render the results, regions as well as the underlying triangle mesh. Navigation (e.g. zooming, moving) is available by keyboard and mouse. Example meshes are provided in wavefront *.obj format and can be opened from inside the program.
    Downloads: 1 This Week
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  • 6
    PMHTTP

    PMHTTP

    Swift/Obj-C HTTP framework with a focus on REST and JSON

    PMHTTP is an HTTP framework built around URLSession and designed for Swift while retaining Obj-C compatibility. We think URLSession is great. But it was designed for Obj-C and it doesn't handle anything beyond the networking aspect of a request. This means no handling of JSON, and it doesn't even provide multipart/form-data uploads. PMHTTP leaves the networking to URLSession and provides everything else.
    Downloads: 0 This Week
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  • 7
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 9
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 28 This Week
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  • 10
    LeetSocket is an easy to use Socket Component, built on TCP, written in c# .net 2.0 Example Usage: Build a chat in 5 mins http://www.youtube.com/watch?v=Tm2jS6mQjRs Developers: Ahmet Yüksektepe Nick Russler
    Downloads: 0 This Week
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  • 11
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 4 This Week
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  • 12
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 13

    GLWaveLoad

    OBJ Load & Display Library

    A library to simplify loading and rendering .OBJ models with OpenTK.
    Downloads: 0 This Week
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  • 14
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 1 This Week
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  • 15
    Portable makefile generator. Generates project files for MSVC, XCode, Carbide, Eclipse, GNU make and more with support for C/C++/Obj-C files, assembly files, C# projects and Android projects.
    Downloads: 0 This Week
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  • 16
    Motor de Jogos 2D/3D para programadores C++, baseado em OpenGL e SDL. MotorJIP está com boa parte dos recursos implementados, dando suporte a elementos de GUI estáticos ou animados, terrenos, modelos personalizados ou importados (.obj), entre outros.
    Downloads: 0 This Week
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  • 17
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 18
    Source Cleaner is a tools do clean your folder of tempory file after compilation (eg : .Dcu for Delphi, .obj for C++...)
    Downloads: 0 This Week
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  • 19
    Flexible ANSI C 3DS and OBJ trimesh loader.
    Downloads: 0 This Week
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  • 20
    A file comparator with special knowledge of binary formats such as Windows executable (.exe), object (.obj), and library (.lib) plus Unix .a (archive) files. It knows how to ignore datestamps and other fields which don't affect the file's behavior.
    Downloads: 0 This Week
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  • 21
    Simple T9/TAP-9 support lib/obj for alpha-numeric input with phone keypad. Supports 4 modes: Upper, Lower, Initials, Numeric. Input matrix is programmable at compile time. Tested on Linux, WinCE, and Symbian S60.
    Downloads: 0 This Week
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  • 22
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 23
    PEInside is a quick and easy way to view the structure and content of 32-bit Portable Executable (PE) and Component Object File Format (COFF) files which supports the viewing of EXE, DLL, LIB, OBJ, and other file types.
    Downloads: 0 This Week
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  • 24
    The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
    Downloads: 0 This Week
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