Showing 384 open source projects for "audio linux"

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  • 1
    HLS.js

    HLS.js

    HLS.js is a JavaScript library that plays HLS in browsers

    HLS.js is a JavaScript library that implements an HTTP Live Streaming client. It relies on HTML5 video and MediaSource Extensions for playback. It works by transmuxing MPEG-2 Transport Stream and AAC/MP3 streams into ISO BMFF (MP4) fragments. Transmuxing is performed asynchronously using a Web Worker when available in the browser. HLS.js also supports HLS + fmp4, as announced during WWDC2016. HLS.js works directly on top of a standard HTML<video> element. HLS.js is written in ECMAScript6...
    Downloads: 30 This Week
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  • 2
    AudioCraft

    AudioCraft

    Audiocraft is a library for audio processing and generation

    AudioCraft is a PyTorch library for text-to-audio and text-to-music generation, packaging research models and tooling for training and inference. It includes MusicGen for music generation conditioned on text (and optionally melody) and AudioGen for text-conditioned sound effects and environmental audio. Both models operate over discrete audio tokens produced by a neural codec (EnCodec), which acts like a tokenizer for waveforms and enables efficient sequence modeling. The repo provides...
    Downloads: 6 This Week
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  • 3
    iPlug 2

    iPlug 2

    C++ Audio Plug-in Framework for desktop, mobile, xr and web

    iPlug 2 is a cross-platform C++ framework for developing audio plug-ins and applications that can target multiple formats and environments from a single codebase. It abstracts both the audio processing layer and the graphical user interface, allowing developers to focus on signal processing and design while the framework handles platform-specific details. The framework supports a wide range of plug-in standards, including VST, Audio Units, AAX, and newer formats like CLAP, enabling...
    Downloads: 4 This Week
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  • 4
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 5
    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing.
    Downloads: 7 This Week
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  • 6
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. ...
    Downloads: 97 This Week
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  • 7
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream...
    Downloads: 2 This Week
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  • 8
    media-chrome

    media-chrome

    Custom elements (web components) for making audio and video player

    media-chrome is an open source library that provides fully customizable media player controls using native web components, allowing developers to design consistent and flexible audio and video player interfaces across different platforms and frameworks. Instead of relying on default browser controls or proprietary player APIs, Media Chrome introduces a set of reusable custom elements that can be composed using standard HTML, styled with CSS, and integrated into any JavaScript framework...
    Downloads: 8 This Week
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  • 9
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 49 This Week
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  • 10
    OpenCorePkg

    OpenCorePkg

    OpenCore bootloader

    OpenCorePkg is an open-source, modular UEFI (Unified Extensible Firmware Interface) bootloader and development framework, primarily designed to enable macOS booting on non-Apple hardware (Hackintosh). It includes Apple-specific UEFI drivers, utilities for macOS installation support, and shared libraries used across Acidanthera projects. Apple disk image loading support. Apple keyboard input aggregation. Apple PE image signature verification. Apple UEFI secure boot supplemental code. Audio...
    Downloads: 181 This Week
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  • 11
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. ...
    Downloads: 8 This Week
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  • 12
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    Butterchurn is a WebGL-based music visualization engine that recreates the classic MilkDrop visualizer experience entirely in the browser using modern web technologies. It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system...
    Downloads: 0 This Week
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  • 13
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler. It allows to "translate" any Faust digital signal processing (DSP) specification to a wide range of non-domain specific...
    Downloads: 0 This Week
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  • 14
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 11 This Week
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  • 15
    ComfyUI

    ComfyUI

    The most powerful and modular diffusion model GUI, api and backend

    The most powerful and modular diffusion model is GUI and backend. This UI will let you design and execute advanced stable diffusion pipelines using a graph/nodes/flowchart-based interface. We are a team dedicated to iterating and improving ComfyUI, supporting the ComfyUI ecosystem with tools like node manager, node registry, cli, automated testing, and public documentation. Open source AI models will win in the long run against closed models and we are only at the beginning. Our core mission...
    Downloads: 179 This Week
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  • 16
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 0 This Week
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  • 17
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips
    Downloads: 0 This Week
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  • 18
    projectM

    projectM

    Cross-platform Music Visualization Library

    Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible. Experience psychedelic and mesmerizing visuals by transforming music into equations that render a limitless array of user-contributed visualizations. projectM is an open-source project that reimplements the esteemed Winamp Milkdrop by Geiss in a more modern, cross-platform reusable library. Its purpose in life is to read an audio input and to produce mesmerizing visuals, detecting tempo, and rendering advanced...
    Downloads: 49 This Week
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  • 19
    OmniTools

    OmniTools

    Self-hosted collection of powerful web-based tools for everyday tasks

    OmniTools is a self-hosted web application that bundles a large collection of everyday utilities into a single clean interface you can run on your own infrastructure. It’s designed to replace the random assortment of “free online tools” people use for quick tasks, while avoiding ads, tracking, and the need to upload sensitive files to unknown servers. A key design choice is that file processing happens entirely on the client side, meaning your data stays in your browser instead of being sent...
    Downloads: 7 This Week
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  • 20
    OpenAI .NET

    OpenAI .NET

    The official .NET library for the OpenAI API

    OpenAI .NET is the official client library for calling the OpenAI REST API from C# and other .NET languages, with first-class support for modern .NET patterns. It provides strongly typed clients across API areas (chat, audio, images, embeddings, moderations, batches, files, models, vector stores, responses, realtime, assistants) and works with .NET Standard 2.0 while the examples use .NET 8. You install it via NuGet and authenticate with an API key, ideally through environment variables or...
    Downloads: 0 This Week
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  • 21
    Amazon Chime SDK React Components

    Amazon Chime SDK React Components

    Chime React Component Library with integrations with the Amazon SDK

    The Amazon Chime SDK makes it easy to add collaborative audio calling, video calling, and screen share features to web applications by using the same infrastructure services that power millions of Amazon Chime online meetings. The Amazon Chime SDK React Component Library supplies client-side state management and reusable UI components for common web interfaces used in audio and video conferencing applications, including: video tile grids, microphone activity indicators, and call controls....
    Downloads: 0 This Week
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  • 22
    Amazon Chime SDK for JavaScript

    Amazon Chime SDK for JavaScript

    A JavaScript client library for integrating multi-party communications

    The Amazon Chime SDK is a set of real-time communications components that developers can use to quickly add messaging, audio, video, and screen sharing capabilities to their web or mobile applications. Developers can build on AWS's global communications infrastructure to deliver engaging experiences in their applications. For example, they can add video to a health application so patients can consult remotely with doctors on health issues, or create customized audio prompts for integration...
    Downloads: 0 This Week
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  • 23
    WPPConnect

    WPPConnect

    WPPConnect is an open source project

    WPPConnect is an open-source project developed by the JavaScript community with the aim of exporting functions from WhatsApp Web to the node, which can be used to support the creation of any interaction, such as customer service, media sending, intelligence recognition based on phrases artificial and many other things, use your imagination. We are the best WhatsApp automation solution you have been looking for. We are a team that started an OpenSource project that performs automation on...
    Downloads: 3 This Week
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  • 24
    Groq TypeScript / Node.s

    Groq TypeScript / Node.s

    The official Node.js / Typescript library for the Groq API

    Groq TypeScript / Node.s (also often referred to as “groq-sdk” on npm) is the official Node.js / TypeScript client library for Groq’s REST API, enabling JavaScript/TypeScript developers to integrate LLM and AI-powered services into web backends, serverless functions, or frontend apps. It exports strongly-typed interfaces for models, chat completions, file uploads (e.g. for audio transcription), and other endpoints, allowing for better type safety and developer experience when using Groq from...
    Downloads: 2 This Week
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  • 25
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 27 This Week
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