Showing 74 open source projects for "android audio effects"

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  • 1
    React Native Audio API

    React Native Audio API

    High-performance audio engine for react-native

    React Native Audio API is a cross-platform audio library that brings a Web Audio API-style workflow to React Native. It is designed for apps that need real-time control over audio playback, recording, routing, effects, and signal processing. Developers can build consistent audio behavior across iOS, Android, and the web without rewriting separate logic for each platform.
    Downloads: 2 This Week
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  • 2
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects.
    Downloads: 10 This Week
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  • 3
    Android Developer Roadmap

    Android Developer Roadmap

    The Android Developer Roadmap offers comprehensive learning paths

    Android Developer Roadmap suggests learning paths to understanding Android development. The Android Developer Roadmap is designed to give you a comprehensive understanding of the current Android ecosystem and provides suggested learning paths along the way to help you grasp the concepts. Each node indicates concepts of Android systems, Android SDK, and generally used libraries. It would be helpful to refer to the Android Developers Reference or GitHub for the specific terminologies. In...
    Downloads: 1 This Week
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  • 4
    Lottie

    Lottie

    Render After Effects animations natively on Mobile, Web & React Native

    Lottie is a wonderful library for Android, iOS, Web, and Windows that works by parsing Adobe After Effects animations that have been exported as json with Bodymovin, and then rendering these natively on mobile and on the web! Now you can have beautiful animations without engineers having to recreate everything by hand. Building animations by hand is time consuming, and other animation alternatives like Gifs and Png sequences don’t offer the same flexibility and varied features that Lottie offers. ...
    Downloads: 0 This Week
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  • 5
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    JUCE is an open-source cross-platform C++ application framework for creating high-quality desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. ...
    Downloads: 39 This Week
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  • 6
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    Butterchurn is a WebGL-based music visualization engine that recreates the classic MilkDrop visualizer experience entirely in the browser using modern web technologies. It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system resources. Butterchurn supports preset-based rendering, enabling users to load, customize, and switch between a wide variety of visual styles that evolve over time with the audio signal. ...
    Downloads: 3 This Week
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  • 7
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 8
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    ...All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to make use of other features like the node graph and resource manager. miniaudio's node graph system gives you an easy way to set up advanced mixing and effect graphs. Each node sends it's output to another node, and so on and so forth to produce all kinds of effects. ...
    Downloads: 4 This Week
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  • 9
    AnySoftKeyboard

    AnySoftKeyboard

    Android (f/w 2.1+) on screen keyboard for multiple languages

    The only Android keyboard you'll ever need. Free as in speech and Free as in beer. Android (f/w 4.0.3+, API level 15+) on screen keyboard for multiple languages.
    Downloads: 7 This Week
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  • 10
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler.
    Downloads: 1 This Week
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  • 11
    rtmp-rtsp-stream-client-java

    rtmp-rtsp-stream-client-java

    Library to stream in rtmp and rtsp for Android. All code in Java

    Library for streaming in RTMP and RTSP. All code in Java.
    Downloads: 3 This Week
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  • 12
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. ...
    Downloads: 8 This Week
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  • 13
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream sharing to match device capabilities. ...
    Downloads: 2 This Week
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  • 14
    Expo Orbit

    Expo Orbit

    Accelerate your development workflow with one-click build launches

    ​Expo Orbit is a desktop application developed by the Expo team to streamline the development workflow for React Native and Expo projects. It offers a user-friendly interface that allows developers to manage simulators and devices, install and launch builds, and handle updates with ease. Orbit supports various platforms, including macOS, Windows, and Linux, and integrates seamlessly with Expo Application Services (EAS) to facilitate efficient testing and deployment of applications.​
    Downloads: 8 This Week
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  • 15
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. ...
    Downloads: 28 This Week
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  • 16
    ggwave

    ggwave

    Tiny data-over-sound library

    ggwave is a compact C++ library for transmitting small amounts of digital information between nearby devices through sound. It uses a frequency-shift keying protocol that converts data into audible or ultrasonic audio tones. Reed-Solomon error correction improves reliability when recordings contain noise or imperfect frequency detection. The library generates and analyzes raw waveforms while allowing applications to choose their own audio capture and playback systems. It supports use cases such as device pairing, offline broadcasting, audio QR codes, authorization, and microcontroller communication. ...
    Downloads: 2 This Week
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  • 17
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
    Downloads: 6 This Week
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  • 18
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. ...
    Downloads: 16 This Week
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  • 19
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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  • 20
    Apple Music-like Lyrics

    Apple Music-like Lyrics

    A lyric player component library aims to look similar to iPad

    Apple Music-like Lyrics is a frontend-oriented project that recreates the dynamic, synchronized lyrics display experience found in Apple Music, focusing on smooth animations, real-time highlighting, and visually engaging typography. It is designed to render time-synced lyrics in a way that emphasizes readability and immersion, often using techniques such as progressive highlighting, scrolling alignment, and transitions that follow the rhythm of the music. The project demonstrates how modern...
    Downloads: 5 This Week
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  • 21

    opencore-amr

    Audio codecs extracted from Android Open Source Project

    Library of OpenCORE Framework implementation of Adaptive Multi Rate Narrowband and Wideband (AMR-NB and AMR-WB) speech codec. Library of VisualOn implementation of Adaptive Multi Rate Wideband (AMR-WB) encoder and Advanced Audio Coding (AAC) encoder. Modified library of Fraunhofer AAC decoder and encoder.
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    Downloads: 6,592 This Week
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  • 22
    YouTube Downloader ArmoMan

    YouTube Downloader ArmoMan

    An android application to download audio (mp3) from YouTube videos.

    An android application to download audio (mp3) from YouTube videos and from playlists. YouTube Downloader ArmoMan is an intuitive Android application designed to empower users to effortlessly extract high-quality MP3 audio from YouTube videos and playlists. With a user-friendly interface and a host of convenient features, this app simplifies the process of downloading and enjoying your favorite YouTube content in audio format.
    Downloads: 3 This Week
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  • 23
    PureBasic OpenAL SDK

    PureBasic OpenAL SDK

    PureBasic software development kit for the OpenAL 3D audio API

    SDK for PureBasic, featuring the OpenAL audio API, supporting 3D multichannel output of sound sources around the listener. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The library is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples. GitHub repository: https://github.com/vkamenar/purebasic-openal-sdk
    Downloads: 2 This Week
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  • 24
    Extended Module Player

    Extended Module Player

    A multi-format module player and library

    libxmp is a library that renders module files to PCM data. xmp is a module player for Unix-like systems, based on libxmp, that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
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    Downloads: 326 This Week
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  • 25

    Tachyon Tunnel

    Java Audio Plugin System

    Several projects here: - An audio plugin system, 100% Java based - A demo command-line audio time stretching tool based on the plugin system - A fork of tritonus, with: o Support for floating-point encoding (WAVE, AIFF, AU) o Support for WAVE files of more than 4 GB using RF64 o Many other small improvements (mostly on the three PCM formats (WAVE, AIFF, AU)) - A JavaSound SPI for opus audio files (reading and writing)
    Downloads: 0 This Week
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