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  • 1
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created by devkitPro) is the officially supported ARM cross-compiling toolchain, which provides the framework necessary to supply a usable POSIX-like environment, with working C and C++ standard libraries; as well as the tools required to compile homebrew in the 3DSX format, and assemble GPU shaders. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data.
    Downloads: 11 This Week
    Last Update:
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  • 3
    Java utility classes

    Java utility classes

    Utility classes for Java

    ... - Package com.company contains corresponding examples showing how to use the main classes and methods from org.engitex.utils. - Files readme.md, blas.F, Wrench_3dstudio.3ds, nut.stl are used in BufferedFileReaderExample.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    ...Download and extract the latest hb-appstore to sd:/switch/appstore/, and run "HB App Store" from within hbmenu. When you're done, you can press the Home or Minus buttons to exit. To run this program, a modded Wii U is required. There are work-in-progress ports to 3DS and Wii, with varying degrees of feature support. These can be compiled using the instructions below, but aren't yet ready to be used by most users.
    Downloads: 76 This Week
    Last Update:
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    Build Data Resilience - Take the Assessment Today

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  • 5
    blur-dev

    blur-dev

    Blur Studio APIs, Libraries and Tools

    Blur Studio APIs, Libraries and Tools What's New: The minimum recommended version of Python to use is 2.7.14. 3ds Max 2019 support was added, 3ds Max 2016 support was dropped. This package includes: blurdev, blurpath, Py3dsMax, and blur3d. Blurdev is the central python package for most python packages and modules created at Blur. It is designed as a sort of umbrella package for other packages and libraries, it has modules and libraries for many different things. ...
    Downloads: 0 This Week
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  • 6
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 7 This Week
    Last Update:
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  • 7

    devkitPro

    Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp

    This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
    Downloads: 0 This Week
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
    Last Update:
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  • 9
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 29 This Week
    Last Update:
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

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  • 10
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 11

    GeoWeb 3D Globe

    Geospatial Web 3D Globe Project(To consider S.Korea market)

    The goal of "GeoWeb 3D Globe" is developing 3D visualization and utilization module for geospatial data. We are conveniently wide range of developers hope to take advantage of geospatial information. Using three-dimensional spatial information service developed for web-based 3D "GeoWeb 3D Globe" The main contents of the project are as follows: 1. Based on proven open source SW(WWJava) 2. Specializing in 3D visualization of geospatial data 3. Web based service
    Downloads: 0 This Week
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  • 12
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 2 This Week
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  • 13
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 3 This Week
    Last Update:
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  • 14
    This project allows to read 3D Studio ".3DS" files. Support for other formats coming soon.
    Downloads: 0 This Week
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  • 15
    Thorough Java library for 3DS files. JOGL and maybe M3G demos will appear later on.
    Downloads: 0 This Week
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  • 16
    Flexible ANSI C 3DS and OBJ trimesh loader.
    Downloads: 0 This Week
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  • 17
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 18
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 3 This Week
    Last Update:
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