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NOTE: Project has been delayed due to other tasks.
Genetic Algorithms General Solver (GAGENES) is a C++ implementation of the geneticalgorithm concept.
Project aim to provide simple easy APIs for Java developers to use interactive abilities in their Java Applications like speech recognition, handwriting recognition, use of web cam , sound record/play, decision trees , text to speech and many others.
A library help for signing data with PKCS11 token (certificates with SHA1withRSA Sign Algorithm) and create CMS packages.
It uses Bouncy Castle Crypto API and SUNPKCS11.
Also it verify the signed data and verify signing certificate's OCSP control.
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A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
OpenForecast is a package of general purpose, forecasting models written in Java that can be applied to any data series. No knowledge of forecasting is required. Using this package, the most appropriate algorithm for your data will be selected.
Based on the introduction of Genetic Algorithms in the excellent book "Collective Intelligence" I have put together some python classes to extend the original concepts.
This project is a complete cross-platform (Windows, Linux) framework for Evolutionary Computation in pure python. See the project site at http://pyevolve.sourceforge.net or the blog at http://pyevolve.sourceforge.net/wordpress
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ProViz is a program visualization framework for Java. It is built as a plugin to the Eclipse IDE. (We are getting close to publishing resources and making this project distributable. Stay tuned!) A video demo: http://www.youtube.com/watch?v=BsoK1n-OM
X-GAT (XML-based GeneticAlgorithm Toolkit) is a Java framework to optimize problems with Genetic Algorithms (GAs). Differently from other frameworks, X-GAT contains ready-to-use GAs implementations and new features can be easily added.
Data types and utility classes for use with evolutionary algorithms.
EZvolve Foundation Classes is a set of data types and utility classes for use with evolutionary algorithms. Currently implemented support for bit string encoding, populations, fitnesses, fitness functions, probabilities, and probability vectors.
Sleepwalker aims to provide a highly abstract, universal, reusable, extensible Java-based genetic algorithms framework which can be used as a basis for modelling and programming virtually any practical optimisation problem.
Awakener aims to provide a Java library for solving practical, real world optimisation problems by means of genetic algorithms (turnkey algorithms for >= 90% of industry problems). Awakener extends Sleepwalker with specific algorithms.
http://jocdelavida.piposerver.com - Online implementation of Conway's Game of the Life 0 players game, but using entities based on the nature, like animals or plants who born, grow up, reproduces breed and die. Written in Java 6 and Adobe Flex 3.
The BalanceLine4j Project is an implementation of the Balance Line Algorithm for Java applications. The Balance Line is an algorithm used to make Coordinated Processing and Sequential Updates, that improves performance and saves machine resources.
This library is a lightweight implementation of geneticalgorithm, contains the most popular types of chromosomes and the basic algorithms for selection, elitism, crossing and mutation.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a geneticalgorithm, and more.
Evolutionary Structural Optimization Package (ESOP) consists of software for viewing, analyzing, and optimizing structures containing beam, truss, and membrane plate elements utilizing OpenGL and the GeneticAlgorithm (GA). Created for use in M.S. theses
LEA is a lightweight eyetracking algorithm library (hence the name) written in and for Java. LEA is able to track eye movements with an ordinary webcam and returns relative movements (up, down, ...). It is also able to compensate for slight head motions.
Classroom allocation using Genetic Algorithms and restricted mutation. Developed by AIGroup: Pablo Cababie, Facundo Cancelo, Alvaro Zweig y Gabriel Barrera