phpReady is a lightweight framework for rapid and solid web development using MVC architecture. Taking the best of database abstraction (Pear::MDB2) and the smartest template engine (Smarty).
Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
GES tool is the result of integrating the Google Desktop Search (GDS) engine into IBM’s Eclipse development environment to improve searching in software projects in a manner similar to searching the internet or your own desktop.
AntManager is a Java-based, multi-threading and easily extensible build engine using Apache ANT to manage the build process of a whole hierarchical software project structure. Enjoy your build with AntManager.
The XML Code Template Engine produces class code skeletons that can include equality and logging methods in C++ or Java(so far) from an XML document outlining. It also creates Doxygen compatible comments and a has very simple plugin system.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
C++ application server optimized for very tight control of memory allocations, efficient execution algorithms, built-in timing and statistics for performance tuning and easy extension. Based on MVC model with embedded Lua scripting/template engine. Sourc
The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
A command line parsing system. Through Java Reflection it allows simple usage. The keys are defined as standard, overloadable methods, and are transparently managed by the engine. No need to use library-defined objects or enums. Developer has the power!
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Is a template engine that compile HTML template to PHP. Is easy to use and install, with 6 tags, 3 php functions and 2 php class. Is WYSIWYG, you work with img/css relative path, raintpl convert to the correct server path. www.raintpl.com
Light workflow engine for developers built in Java. It is designed to be simple, versatile and focused on the developer. It includes a Petri Nets graphical process designer integrated to Eclipse and a query language similar to OQL
construtsor it's a visual struts development tool. It will help you to create Actions, Form and Pages and link them saving a lot of time and efforts. It could also reverse-engine struts config files.
This project intends to provide a generic platform for developing any kind of modules (web or non-web). As main technology choice, the Spring Framework shall be used as core engine since it already supports several other frameworks.
This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
FE is a game engine that aims make game development process easier, provinding most of the things needed to build a game. It uses SDL as back end library