Showing 293 open source projects for "c syntax virtual machine"

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  • 1
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like...
    Downloads: 21 This Week
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  • 2
    Azure Container Service Engine

    Azure Container Service Engine

    Builds Docker Enabled Clusters

    The Azure Container Service Engine (acs-engine) generates ARM (Azure Resource Manager) templates for Docker enabled clusters on Microsoft Azure with your choice of DC/OS, Kubernetes, OpenShift, Swarm Mode, or Swarm orchestrators. The input to the tool is a cluster definition. The cluster definition (or apimodel) is very similar to (in many cases the same as) the ARM template syntax used to deploy a Microsoft Azure Container Service cluster.
    Downloads: 0 This Week
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  • 3

    haikuVM

    A Java VM for ARDUINO and other micros using the leJOS runtime.

    HaikuVM has been started for hobbyists who develop applications for ARDUINO to open the world of JAVA and leJOS. Yes, you can program an ARDUINO with JAVA! HaikuVM is so small that it even runs on an atmega8 (and the ASURO robot). And yes, you can program an ASURO robot with JAVA! And since version 1.4.0 the RCX lego brick.
    Downloads: 2 This Week
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  • 4

    X10

    Performance and Productivity at Scale

    X10 is a class-based, strongly-typed, garbage-collected, object-oriented language. To support concurrency and distribution, X10 uses the Asynchronous Partitioned Global Address Space programming model (APGAS). This model introduces two key concepts -- places and asynchronous tasks -- and a few mechanisms for coordination. With these, APGAS can express both regular and irregular parallelism, message-passing-style and active-message-style computations, fork-join and bulk-synchronous...
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    Downloads: 6 This Week
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  • 5
    Tiramisu

    Tiramisu

    Polyhedral compiler for expressing fast and portable data algorithms

    Tiramisu is a compiler for expressing fast and portable data parallel computations. It provides a simple C++ API for expressing algorithms (Tiramisu expressions) and how these algorithms should be optimized by the compiler. Tiramisu can be used in areas such as linear and tensor algebra, deep learning, image processing, stencil computations and machine learning. The Tiramisu compiler is based on the polyhedral model thus it can express a large set of loop optimizations and data layout...
    Downloads: 0 This Week
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  • 6
    Mozart-Oz Programming System

    Mozart-Oz Programming System

    Runtime and development environment of Oz

    The Mozart Programming System is an open source implementation of the programming language Oz 3. Oz is a multi-paradigm language that supports declarative programming, object-oriented programming, constraint programming, concurrency and distributed programming as part of a coherent whole.
    Downloads: 14 This Week
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  • 7
    OS9exec - execution environment for OS-9/68k user-mode programs on MacOS9 / MacOSX / Windows and Linux host OS. (OS-9 is an RTOS of Microware/Radisys)
    Downloads: 5 This Week
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  • 8
    FlexxCpu

    FlexxCpu

    Flexible and eXpandable Cpu simulation

    A small simulation of an experimental customized Cpu called FlexxCpu. A virtual Cpu whose assembly instructions have been strongly influenced by old cpus architecture (8080, 6809, z80, 68k, etc...) Please support this project by donating to this fundraiser: ------------------------------------------- Give birth to new travel bicycles!!! https://gofund.me/2201d2a4 -------------------------------------------
    Downloads: 0 This Week
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  • 9
    Classic BCPL for the ATARI ST

    Classic BCPL for the ATARI ST

    BCPL was designed by Martin Richards at Cambridge University (1966)

    Here you will find a collection of BCPL tools I've gathered from the net, cleaned up and ported to the Atari ST. This involved fixing bugs, reducing stack usage and making the code compile in 16bit via Pure C (Turbo C for the Atari ST). Source credits include: Martin Richards - BCPL Kit http://www.cl.cam.ac.uk/~mr10/ Robert Nordier (Translated interp to C) http://www.nordier.com/ Serge Vakulenko (Translated cg/syn/trn to C) https://github.com/sergev/b I'm sure there are...
    Downloads: 0 This Week
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  • 10

    JILRuntime/JewelScript

    An object-oriented script language to embed in any application

    A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds. ...
    Downloads: 0 This Week
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  • 11
    Write a hash table in C

    Write a hash table in C

    Learn how to write a hash table in C

    ...Understanding of how a fundamental data structure works under the hood. Deeper knowledge of when to use hash tables, when not to use them, and how they can fail. Exposure to new C code. The language doesn't come with one included. It is a low-level language, so you get deeper exposure to how things work at a machine level. The full implementation is around 200 lines of code, and should take around an hour or two to work through. This tutorial assumes some familiarity with programming and C syntax. The code itself is relatively straightforward, and most issues should be solvable with a web search. ...
    Downloads: 0 This Week
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  • 12

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 13
    FOSS-Cloud

    FOSS-Cloud

    Build your own Cloud

    The FOSS-Cloud is a Software, which enables you, to build your own Privat- or your Public-Cloud! The FOSS-Cloud environment (software and hardware) is an integrated and redundant server infrastructure to provide cloud-Services, Windows or Linux based SaaS-, Terminal Server-, Virtual Desktop Infrastructure (VDI) or virtual server-environmens. It makes virtual machines available, which can be accessed from internally as well as from the Internet. FOSS-Cloud covers all of the aspects of an...
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    Downloads: 3 This Week
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  • 14

    Cminor

    An object-oriented garbage collected experimental programming language

    Cminor is a general-purpose, object-oriented garbage collected experimental programming language whose core statements and expression are borrowed from C#. Cminor programs run in a virtual machine.
    Downloads: 1 This Week
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  • 15

    Dao Language

    Dao Language for Scripting and Computing

    Dao is a lightweight and optionally typed programming language with many interesting features. It includes features that can make concurrent programming much simpler. It has well designed programming interfaces for easy embedding and extending.
    Downloads: 1 This Week
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  • 16

    The Amsterdam Compiler Kit (obsolete)

    Moved to https://github.com/davidgiven/ack

    Moved to https://github.com/davidgiven/ack
    Downloads: 0 This Week
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  • 17
    Lilac - a Java assembler

    Lilac - a Java assembler

    An assembler and disassembler for the JVM (Java Virtual Machine)

    Lilac is a tool suite, which contains an assembler and a disassembler for the JVM (Java Virtual Machine) bytecode. The assembler takes textual representations of Java classes, written in an assembler-like syntax, and converts them to binary Java class files, which can be loaded into JVM. The disassembler takes binary Java class files and creates out of them assembler files suitable for the assembler. In general (except for some very rare cases) Lilac tools allow a perfect round-trip, that is, if you disassemble a class file and then assemble it again, without making any changes, you'll get the original file.
    Downloads: 0 This Week
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  • 18

    Loglan82

    Loglan language and Virtual Loglan Processor repository

    Loglan'82 is a programming language conceived for object and distributed programming. It has many features that make Loglan'82 a tool surpassing other programming languages: * It enjoys a unique safe and efficient system of managing objects, see [[Safe dealocation]], * It offers modules of classes (__class__), moreover it allows to declare modules of cooperating objects i.e. **coroutines** and modules of threads ('''process'''). One can create not only objects of classes, but also...
    Downloads: 3 This Week
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  • 19
    Libry Compiler 4.1

    Libry Compiler 4.1

    Libry Compiler 4.1

    Libry is a programming language (native compiler) made in VB6 (Visual Basic 6.0). *---------------------------------------------------------* |Libry Compiler 4.1 Documentation (c) by Kinex Development| Introduction: ----------------------------------------------------------- Libry Compiler is a 32-Bit Compiler which compiles directly into machine code and produces a small PE file. Libry's syntax is in a style of C language. Produced executables don't need any runtime because it is pure machine code. ----------------------------------------------------------- Variables: ----------------------------------------------------------- - Directive 'byte' * Description: Reserve a byte. -> byte <Identifier> [optional: = <Number>] ; - Directive 'int' * Description: Reserve a word. -> int <Identifier> [optional: = <Number>] ; - Directive 'dword' * Description: Reser
    Downloads: 0 This Week
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  • 20
    RudeMocks is a mocking framework for C++ that allows you to easily create mock objects and set up expectations on them using a record & replay model by simply calling functions on the mock objects.
    Downloads: 0 This Week
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  • 21
    open-vm-tools
    The open-vm-tools project provides a suite of open source virtualization utilities and drivers to improve the functionality and user experience of virtualization. The project currently runs in guest operating systems under VMware virtualization.
    Downloads: 44 This Week
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  • 22
    nMars - Corewars MARS for .NET
    Downloads: 1 This Week
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  • 23

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 24
    The MPS Simulator project is an effort to create a virtual machine for different CPUs and different board configurations especially for the embedded sector.
    Downloads: 0 This Week
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  • 25

    Concurrent Object-Oriented Language

    An object oriented language for concurrent software development

    COOL is an object oriented programming language specialized for concurrent software development. Language syntax is similar to C++/C# and Java. For proper documentation please read the diploma thesis (Only available in german yet). Some of the goals to achieve: - Embedding some design-patterns on language level (singleton, state-pattern) - Implementation of a back-end for byte-code generation - Extending the compiler with an optimization phase for optimizing byte-code - Optimizing the interpreter to improve runtime performace...
    Downloads: 0 This Week
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