Showing 490 open source projects for "2d java games"

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  • 1
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between low-level graphics APIs and high-level UI rendering.
    Downloads: 7 This Week
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  • 2
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no...
    Downloads: 4 This Week
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  • 3
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs.
    Downloads: 2 This Week
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  • 4
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 1 This Week
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  • 5
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 15 This Week
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  • 6
    Arduino

    Arduino

    Open-source electronics platform

    Arduino is an open-source physical computing platform based on a simple I/O board and a development environment that implements the Processing/Wiring language. Arduino can be used to develop stand-alone interactive objects or can be connected to software on your computer (e.g. Flash, Processing and MaxMSP). The boards can be assembled by hand or purchased preassembled. Arduino is a popular tool for IoT product development as well as one of the most successful tools for STEM/STEAM education....
    Downloads: 146 This Week
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  • 7
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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  • 8
    Glowstone

    Glowstone

    Customizable and compatible open source server for Minecraft

    A fast, customizable and compatible open-source server for Minecraft: Java Edition. Glowstone is a lightweight, from scratch, open-source Minecraft server written in Java that supports plugins written for the Bukkit API and its major forks, Spigot and Paper. The main goals of the project are to provide a lightweight implementation of the Bukkit API and Minecraft server where exact vanilla functionality is not needed or higher performance is desired than the official software can deliver....
    Downloads: 3 This Week
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  • 9
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 2 This Week
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  • 10
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 1 This Week
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  • 11
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 12
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2.
    Downloads: 0 This Week
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  • 13
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    JPPM is a packager manager for JPHP like npm or composer. JPPM will help you to build and run jphp applications or write new packages. JPHP is a new implementation for PHP which uses the Java VM. It supports many features of the PHP language (7.1+). How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). ...
    Downloads: 0 This Week
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  • 14
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks.
    Downloads: 0 This Week
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  • 15
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 0 This Week
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  • 16

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 17
    TreasureBox

    TreasureBox

    Organizes and searches user-defined items and images in a MySQL DB.

    Treasure Box is a free standalone java application that documents, displays and searches user-defined items arranged in a hierarchy or tree structure. The system is similar to how a file management system organizes files and folders on your computer's storage devices. Items can be associated with zero, one or more images. All the data associated with an item as well as the names of the item images are stored in a MySQL database on the users PC. Other things I found useful to photograph...
    Downloads: 0 This Week
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  • 18
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 15 This Week
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  • 19
    Buwlink

    Buwlink

    Buwlink is a remote control for Windows with your Android device.

    The Buwlink is the perfect companion to increase your productivity. Whether in the field of artistic development or other video game programming edition... There are often keyboard shortcuts to know. now to represent your shortcuts and other features on the icons appearance. Easy to use easy to remember Buwlink. PLEASE NOTE: Please download the windows version and the android version. Connect the two versions on the same wifi network configure the two software so that they can communicate.
    Downloads: 0 This Week
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  • 20
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially!
    Downloads: 0 This Week
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  • 21

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 22
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 23

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 3 This Week
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  • 24
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it.
    Downloads: 1 This Week
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  • 25
    DESMO-J is a framework for rapidly building discrete event driven simulation models in Java, which is not restrained to any particular domain of application. It supports both event-oriented and process-oriented modelling views. See http://desmoj.de.
    Downloads: 21 This Week
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